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Island Clicker

Island Clicker

by Bizi Games

★ 65%
Price Free
Avg Players 1
Reviews 68
Released Dec 9, 2024
2DArcadeAtmosphericCasual
View on Steam ↗

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Island Clicker is a resource-gathering clicker that supports idle progression through upgradeable tools and companion mechanics. The game layers in exploration elements like bunkers and combat encounters to provide variety beyond pure clicking, though reception suggests the mechanics may feel shallow for players seeking depth or complexity.

About this game

What players are saying

▼ Not recommended 3 hrs
Ugh, so basically positive reviews weirdly prising developer and delivering respects while negative ones stating it's boring. None of which was usefull for me, so gave it 3 hours to see myself. You might say this is not enough time - but thanks to lucky circumstances i was able to get much further than supposed. So here we go:

The genre


This is a clicker which can be played as idler - you either do things manually non stop or let it auto-farm for a while, both of which are vialbe ways to play. But if being very active, 1-2 hours are enough to see everything game has to offer. I was greatly annoyed by looped 5-seconds long music over and over, by very cheap sounds, childish visuals and animation consisting from 2 frames. But hey, we are gamers, we are here for content, not for pesky music or grapchics!


Unique features


None. This game is not providing anything new or fresh to genre and has no features that can scream 'this is my own style!'. Everything is half-baked and primitive even below level of Cookie Clicker and Clicker Heroes which are ages old and have 0 content on their own. There are pretty much only 4 areas: mine to mine stone, beach with a tree for wood, arena for clicking monsters and home for everything else (with few much smaller areas). All of it could be placed in a single screen, but oh well. And that is pretty much whole gameloop:
- Go to mine, mine > upgrade pick > mine > upgrade axe > mine > upgrade sword > mine;
- Go to beach, chop enough wood for second round of upgrades > return to mine, repeat;
- Upgrade sword, go to arena, kill repeating monsters that loop after 200 stages > go home, reset island to zero.

You will not find fancy features like researches, craft, runes, elements, branching story-questing, inheritance etc like Magic Reasearch 2 has or any other great idle-clicker. You just mine most of the time and telling yourself 'maybe something new gonna happen in 30 minutes'... But after 30 minutes you still mine, chop, fight, reset and nothing really new getting added after resets, just bunch of features that should have been there from start.


But you played for only 3 hours!


Okay, first of all, if you activate promo codes there are few thousands of donator gems to get you rocket-started. Then just spend it all on chests and equip 3 items from RNG-sus to improve farming power by 600%+. Then it is very easy to max out home, campfire and pets in matter of minutes cus you can faceroll arena way-WAY deeper than supposed (game asked to beat area 200, but i was able to reach area 1000). And that is part of problem - even tho got very deep in arena, next reset still wanted me to reach lvl 300, next one lvl 400, but why am i supposed to do that if alreay was there before? Stretching cus of lack of content, aren't we? Then i got random starting bonus +300 lvls to sword and simply ignored mining and axe chopping at all, went straight to arena and reset once more in seconds. B - Balanced.


Final thoughts


It is not worth your time at all, Island Clicker can be considered as those '2 of 5 stars' games from kongregate (which is long-dead). It has clunky UI, no popup / hover-over explanation of stuff, inconsistent art style, complete lack of story and bad visuals, music, sounds, animation. No matter which part of the game you look at, it is just below any minimal acceptable level of quality.
15 found helpful Steam ↗
▲ Recommended 1 hrs
9 found helpful Steam ↗
▼ Not recommended 0 hrs
Litterally one of the most dissapointing experiences ever. This game feels as if it is made for toddlers, if they knew how to handle a computer.
5 found helpful Steam ↗

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