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Tiny Terraces

Tiny Terraces

by VuVuu

★ 93%
Price $6.99
Avg Players 219
Reviews 874
Released Jul 31, 2025
2DCapitalismCasualColorful
Offline progress

Media

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Tiny Terraces is a cozy idle farming game where you assign small characters to tasks around your terrace, watching them work while you expand the space and decorate it. The game emphasizes passive progression and customization, letting you build your farm at a relaxed pace. It appeals to players seeking a low-stress farming experience with charming pixel art aesthetics.

About this game

What players are saying

▲ Recommended 32 hrs

🌿 Tiny Terraces Review 🌱



Tiny Terraces is an amazing farming game and I’ve been absolutely loving my time with it. For a game in Early Access, there is already a lot to do and it feels pretty complete, aside from some extra touches that could be added later, such as more decorative options. I’m a huge fan of the art style, it’s bright, colourful, and full of charm. The little fellas running around and helping out are adorable and really bring the game to life. I also really enjoy the changing weather, especially the rain, which helps water your crops, along with the lovely sound effects throughout.

One feature I really appreciate is how flexible the screen options are. You can play it fullscreen, at the bottom of your screen, or even docked to the side, you can set it up exactly how you like, which is perfect for an idle-style game.

There is such a great variety of crops to grow, with loads of vegetables and fruits available. You can also grow trees, and I’ve made myself a lovely orchard for them all. Crops can be sold for money or used to complete tasks to unlock more content. On top of that, you can turn your produce into juices, jams, and cooked dishes. The recipe book is very helpful, and there’s also a journey menu which tracks the plants you’ve unlocked, achievements, information about your little fellas, and overall stats like total harvests and items sold ect.

Speaking of the fellas, they are super adorable. There are lots of different colours, and you can upgrade them as they level up by spending points on things like movement speed or how many items they can carry at once.

You’ll unlock plenty of machines too, such as juice barrels, cooking pots, windmills, and ovens. These let you turn your grown products into higher-value items to sell. There are also bees, which produce different types of honey depending on where you place them. You can unlock cute little animals as well, there are three types so far, but I’ll let you discover those yourself. Fish traps are another nice addition.

I really love having a free grid to design my terrace exactly how I want. You unlock more space by chopping down trees, and even after unlocking quite a lot already, it still feels like there’s plenty more room to expand. The building space is very generous, which is fantastic. There’s also a good selection of decorations to use.

I have come across a couple of small bugs. Occasionally, when waiting for an animal egg, a little fella will hold it up for you to collect, but sometimes no matter where I clicked, I couldn’t collect it. Restarting the game fixed this. Another minor issue is with tool keybindings, sometimes the toolbar doesn’t register that a tool has been turned off, which led to me accidentally chopping down a tree. I found it easier to just click tools directly on the toolbar instead.

One thing I’d love to see added is more pathing or flooring options. I mostly use the “bag of dirt” as ground cover, even though it’s meant for crops (you can plant flowers on it, which helps hide the dirt). I’d really love more decorative flooring options like grass, sand, different dirt types, or even wooden flooring to give it more of a terrace feel. More decorations would also be wonderful, things like animal pens for decoration, benches, tables, chairs, and more varieties of planted flowers.

Overall, this is an amazing game for anyone who enjoys idle games, especially farming games. There’s a lot of content here and it’s absolutely worth every penny. Even though the game is currently in Early Access, it already feels very polished, smooth, and well put together. The developer clearly cares about the game and regularly releases fixes and updates, which is always reassuring to see. There’s also an iOS version planned for release soon, which is very exciting. I love this game and would 100% recommend it. For achievement hunters, the achievements are very fair, some take time, but it’s all about patience, which suits an idle game perfectly.

Happy farming, fellas! 🥕🧺

Tip: If you want to find more reviews like this, check out our curator page Moon's Tea House
24 found helpful Steam ↗
▼ Not recommended 95 hrs
I 100% cleared this game.
Not recommended in its current state. Maybe after full release I will update.
-Too many bugs (minor bugs everywhere)
-Bad optimization (Sometimes gets to 15fps late game with 200+ pals)
-Takes too much resources from the PC when its supposed to be a background chill game.
24 found helpful Steam ↗
▲ Recommended 18 hrs
found this game thru yt shorts and instanly fell in love with the pixelated graphics, been grinding it for days, would reccomend playing while fried. waiting for the underground update.
15 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch v0.93.987.10976

40 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Here's some more fixes and adjustments, some new plants and products to make. This update also has the new forest generation for new saves, so yeah you can look at that, I think it looks better than the previous version. generation is now seeded, but currently random seeds are created at the start of a new save, but when i make further adjustments you'll be able to type in whatever seeds you want. (as of v0.93.987.10976) 🔨Here are some things that I have added/fixed/changed.Conceded the right half the flag to The Spiffing Brit. ☕Added New Forest Generation (only active for new farms, remains the legacy gen for already existing saves.) \Added some more plants \Added some new craft able productsAdded a retire button in case a fella is no longer wanted\.Added a thing that allows interruption of some types of "Tasks" when something more important pops up.Changed the way beehives work to ideally make honey output match surrounding plant type percentages correctly.Fixed issue where first load was faster than the next load.Fixed some weird visuals when finishing a progress goalAdjusted cloud spawningFixed an issue with the inventoryAdjusted the way resolution changes happen(possibly fixing some instant crashes)Added launch options to force DirectX 11 or 12(default option should pick whichever one you have)Fixed the Move and Resize cursors not appearing when adjusting the windowed mode(sometimes if flickers when dragging fast)Capped fella costRemoved OS Fullscreen key commands, replaced with F11 or Alt + Enter(which is ideally the keys already used but not the swap is handled by the game for consistency.)Fellas now stop fishing when picked up, instead of freaking out.Made the Nighttime brighter, and a little more blueFixed Beehive upgrades not being auto-unlocked upon load due to my recent changes to loadingFixed some stuff that would cause fellas to give up.Fixed some visual issues with the tile highlighterFixed QE seed select...

Patch v0.93.966.10754

70 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game.This patch fixes the issue, but if you had one of those broken farms they still wont be usable so you'll have to start a new farm and everything should function properly.here's some more fixes.(as of v0.93.966.10754) 🔨Here are some things that I have added/fixed/changed.Fixed first farm(for new players) being unplayable.Fixed the loading bar not being reset properly after first load.Fixed Fermentation Rock "All" & "Connected" multi-production buttons not starting the recipe on the other selected buildings.Fixed leftover objects from menu hurting performanceFixed Extra objects spawned on new farms.Fixed visual sorting issue on Tree Trunks and ShadowsFixed missing plants in the journal from the v0.93 update.Fixed issue that would break the building move mode, if it was swapped out of mid move/selection of a building.Fixed Wind & Particle settings not affecting the first playthrough correctly if never re-loaded the save.Fixed middle dirt and pond not being destructible objectsDisabled plant particles for now as they are visually incorrect.Made all building particles respect the particles setting.Fixed issue with the middle seed selector tutorial X button's collider.Fixed middle menu sliding up while trying to press the X button to close the tutorial popupsFixed first click not registering.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window...

Patch v0.93.953.10661

74 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I fixed some things, like the destruction of the newest added tiles, and some other things :)(as of v0.93.953.10661) 🔨Here are some things that I have added/fixed/changed.Adjusted the loading some moreAdded a loading barFixed some building destruction issues (including the decorative dirt, grass, and other small detail tiles newly added in v0.93)Fixed an issue with Fermentation RockFixed an issue that existed across all production buildingsFixed the bottom bar tool icons being desynced their actual active state(?) Fixed a building supplying issue causing fellas to stop supplying when items are still available.(?) Fixed ghost carrying(?) Fixed the issue of not being able to grab eggs from the delivery men if the egg is outside the farmable area.(?) Fixed ground re-appearing after deletionFixed Fermentation rock showing compost recipe if you happen to have not made vinegar yet at the time of placing the buildingFixed Auto-Seeder drones not fully going back into the box when done placing seedsFixed issue causing infinite errors when placing an Auto-Seeder at the edge of the farmable areaFixed Auto-Seeder paste button appearing on newly placed buildings when there isn't a copied layout from another Auto-SeederFixed other little issuesSome small optimizations to sprinklers and signs.(?) Fixed some Fella leveling issues.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window size.Visual bug where a tree when getting knocked down vibrates violently instead of falling correctlyThanks for checking out the ...

Posts come from Steam's official announcements feed.

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