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Tiny Terraces

Tiny Terraces

by VuVuu

★ 93%
Price $6.99
Avg Players 97
Reviews 971
Released Jul 31, 2025
2DCapitalismCasualColorful
Offline progress

Media

Video
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Tiny Terraces is a cozy idle farming game where you assign small characters to tasks around your terrace, watching them work while you expand the space and decorate it. The game emphasizes passive progression and customization, letting you build your farm at a relaxed pace. It appeals to players seeking a low-stress farming experience with charming pixel art aesthetics.

About this game

Players, last 30 days

Peak 138 · Low 63

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▲ Recommended 184 hrs
very cute and addictive idle farmer. has a lot more content than you'd think on first glance.

if your autistic girlfriend plants too many fruit trees, the game slows down a lot, and she'll get really sad that she cant play it anymore and ask you if its her fault because she planted too many fruit trees and you gotta be like nooo baby its the devs fault, when you know damn well it isnt the devs fault, he seems like a cool guy, but you dont want to tell her she did anything wrong because like did she really? its just some fruit trees man, it aint that big a deal.

but yeah, best idle farmer ive ever played, love the little wiggly guys.
179 found helpful Steam ↗
▲ Recommended 1 hrs
As Spiffing Brit pointed out there's a weird glitch where the flag for the English language looks weird but otherwise an enjoyable game
50 found helpful Steam ↗
▼ Not recommended 95 hrs
I 100% cleared this game.
Not recommended in its current state. Maybe after full release I will update.
-Too many bugs (minor bugs everywhere)
-Bad optimization (Sometimes gets to 15fps late game with 200+ pals)
-Takes too much resources from the PC when its supposed to be a background chill game.
29 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch v0.93.987.10976

90 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Here's some more fixes and adjustments, some new plants and products to make. This update also has the new forest generation for new saves, so yeah you can look at that, I think it looks better than the previous version. generation is now seeded, but currently random seeds are created at the start of a new save, but when i make further adjustments you'll be able to type in whatever seeds you want. (as of v0.93.987.10976) 🔨Here are some things that I have added/fixed/changed.Conceded the right half the flag to The Spiffing Brit. ☕Added New Forest Generation (only active for new farms, remains the legacy gen for already existing saves.) \Added some more plants \Added some new craft able productsAdded a retire button in case a fella is no longer wanted\.Added a thing that allows interruption of some types of "Tasks" when something more important pops up.Changed the way beehives work to ideally make honey output match surrounding plant type percentages correctly.Fixed issue where first load was faster than the next load.Fixed some weird visuals when finishing a progress goalAdjusted cloud spawningFixed an issue with the inventoryAdjusted the way resolution changes happen(possibly fixing some instant crashes)Added launch options to force DirectX 11 or 12(default option should pick whichever one you have)Fixed the Move and Resize cursors not appearing when adjusting the windowed mode(sometimes if flickers when dragging fast)Capped fella costRemoved OS Fullscreen key commands, replaced with F11 or Alt + Enter(which is ideally the keys already used but not the swap is handled by the game for consistency.)Fellas now stop fishing when picked up, instead of freaking out.Made the Nighttime brighter, and a little more blueFixed Beehive upgrades not being auto-unlocked upon load due to my recent changes to loadingFixed some stuff that would cause fellas to give up.Fixed some visual issues with the tile highlighterFixed QE seed select...

Patch v0.93.966.10754

120 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game.This patch fixes the issue, but if you had one of those broken farms they still wont be usable so you'll have to start a new farm and everything should function properly.here's some more fixes.(as of v0.93.966.10754) 🔨Here are some things that I have added/fixed/changed.Fixed first farm(for new players) being unplayable.Fixed the loading bar not being reset properly after first load.Fixed Fermentation Rock "All" & "Connected" multi-production buttons not starting the recipe on the other selected buildings.Fixed leftover objects from menu hurting performanceFixed Extra objects spawned on new farms.Fixed visual sorting issue on Tree Trunks and ShadowsFixed missing plants in the journal from the v0.93 update.Fixed issue that would break the building move mode, if it was swapped out of mid move/selection of a building.Fixed Wind & Particle settings not affecting the first playthrough correctly if never re-loaded the save.Fixed middle dirt and pond not being destructible objectsDisabled plant particles for now as they are visually incorrect.Made all building particles respect the particles setting.Fixed issue with the middle seed selector tutorial X button's collider.Fixed middle menu sliding up while trying to press the X button to close the tutorial popupsFixed first click not registering.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window...

Patch v0.93.953.10661

123 days ago
Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I fixed some things, like the destruction of the newest added tiles, and some other things :)(as of v0.93.953.10661) 🔨Here are some things that I have added/fixed/changed.Adjusted the loading some moreAdded a loading barFixed some building destruction issues (including the decorative dirt, grass, and other small detail tiles newly added in v0.93)Fixed an issue with Fermentation RockFixed an issue that existed across all production buildingsFixed the bottom bar tool icons being desynced their actual active state(?) Fixed a building supplying issue causing fellas to stop supplying when items are still available.(?) Fixed ghost carrying(?) Fixed the issue of not being able to grab eggs from the delivery men if the egg is outside the farmable area.(?) Fixed ground re-appearing after deletionFixed Fermentation rock showing compost recipe if you happen to have not made vinegar yet at the time of placing the buildingFixed Auto-Seeder drones not fully going back into the box when done placing seedsFixed issue causing infinite errors when placing an Auto-Seeder at the edge of the farmable areaFixed Auto-Seeder paste button appearing on newly placed buildings when there isn't a copied layout from another Auto-SeederFixed other little issuesSome small optimizations to sprinklers and signs.(?) Fixed some Fella leveling issues.(?) = possible fix📃Known Issues:Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)Strange visuals with the fellas after a while of playing.(?) Performance degrades over time \Crashes sometimes \Various visual issuesClick through UI sometimes(mainly on Mobile, might be on PC as well)(?) Ghost Carrying - Fellas walk around with nothing in their hands.Resizing Cursor doesn't show up when in windowed mode and trying to adjust window size.Visual bug where a tree when getting knocked down vibrates violently instead of falling correctlyThanks for checking out the ...

Posts come from Steam's official announcements feed.

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