A cozy little desktop distraction. You collect animals and creatures, unlock weird variants like ghosts, zombies and rainbow corgis, and occasionally clean up their poop. That’s pretty much it. Gameplay is semi-idle—perfect for having in the background while pretending to work. No story, just vibes. Music’s chill, everything runs smooth, and unlocking all the creatures was oddly satisfying. No bugs, no stress, no regrets. 8/10 – Would babysit pixel animals again.
Tiny Pasture
by CaveLiquid · Published by Gamersky Games
Media
About this game
Meet your new little desk buddies! They’ll snooze, scratch, and scamper around while you work or study (don’t worry, they’ve been trained not to invade your workspace). If you’re good at animal management, they will occupy the bottom of your screen with different kinds and colors!
What players are saying
It's more like a cute interactive desktop decoration than a game. Nice animals walk along the bottom of the screen while I'm working or doing something else on my PC. It can be used simply as a pleasant decoration after completing all the goals. Though I would like it more if it were possible to make the "pasture" look like a piece of wild nature, without human-made elements. Most of all, a cleaning facility could be represented by a scarabaeus dung beetle, and a breeding den could be a cave in rock, just as different skins. Owls, leopard cats or lynxes would be nice additions if there will be any expansion. All adult deer having antlers feels too inaccurate for me. 8/10.
it's cute... Not much to it, nice to have little critters on the bottom of your screen to play with from time to time. Gets kind of boring quickly ~ not something you can let sit overnight/long periods without management, all your animals will get sick. (once you have all the buildings maxed, it seems ok to leave them running without touching it) It really needs to warn you that breeding gets rid of the animals you select. :( I lost my two favorite animals because I didn't know it deleted them for the baby. "after that the animal parents leave the pasture for some quality time together" does NOT get the point across that "breeding" gets rid of the parents permanently. It should be called merging, not breeding. When you unlock multiple pastures -- only the pasture on your screen is active. There is no passive time/income for all other pastures. So if you're waiting for cubs to grow in one pasture you have to sit and watch the paint dry, the timer is paused when you switch to a different pasture. which also means no passive gold income. You also have to move all of your buildings between the pastures, you cannot have multiple. I guess the extra pastures are just meant more as extra storage space. Edit : I've have the game crash multiple times when transferring animals to different pastures.
Reviews are by Steam users, hosted on Steam.
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