Idle Archery tasks you with converting destroyed targets into currency by hiring archers and purchasing progressively difficult targets. The game layers prestige mechanics with permanent talent trees that accelerate each subsequent run, creating a satisfying loop of incremental growth and strategic upgrade sequencing. Players who enjoy balancing resource management with long-term progression systems will find the compounding returns rewarding.
About this game
Idle Archery is an incremental game about turning targets into money. Hire archers, buy tougher targets, stack upgrades, manage priorities and prestige for permanent talents that make every run snowball faster.
Players, last 61 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
HighlightsAdded Mastery: every target type now ranks up as you destroy it, earning bonus gold, faster respawns, and set bonusesRedrew every target with a distinct outline per tier and a new look at Mastery rank V Added Added a Mastery screen with rank tracks, rewards, and set bonuses for each target typeAdded a Mastery column on the right edge of the HUD showing kills needed for the next rankAdded rank-up toasts, target bursts, and a Mastery tip card, with a setting to turn the toasts offAdded Mastery achievementsAdded a gold-per-minute breakdown by attacker in Statistics, split by damage dealtNewly unlocked Shop rows and upgrades are now flagged until you see themTargets eligible for the Holy Area reward are now highlightedMastery ranks beyond V, target evolution, and the Diamond Target are coming in the full game FixedFractional gold bonuses are no longer lost, because kill rewards now round upHoly Area no longer picks its first target before targets have spawnedExclusive fullscreen now minimizes when you alt-tabDelete Save now also resets Mastery and career statsWishlist buttons now open the store page in the Steam overlay or Steam browserShop target rows show respawn time again instead of Mastery infoConfirm buttons in menus no longer change width when their label changesThe onboarding target ring is now a single thick glowing line ChangedTarget art now stays crisp at any zoom levelRedrew the Diamond Arrows iconArcher focus now comes first in the Tactics panel, and its sections can be collapsedTarget income rows in Statistics are now sorted by gold per minute
v0.20.0This update adds a demo completion screen, refreshed target art with a new damage shatter, and several visual fixes. Added Added a demo completion screen with your play time, targets destroyed, and a Steam wishlist linkAdded a demo completion flow that guides you to finish your training in the talent screenAdded three moss variations for Mossy TargetsAdded an animated fog aura for the Silver Lining talent FixedStreak now has a 30-second cooldown, as described in its updated talent descriptionTarget shadows and shimmer effects no longer draw in front of or behind the wrong targets after movingThe CRT display effect no longer distorts colors ChangedUpdated Wooden, Bronze, Silver, and Golden Target artTargets now show six stages of cracking as they take damageReplaced the Holy Area ripple effect with sparklesSimplified Tactics panel rows by removing target iconsRounded the corners of popups and the demo completion screen PerformanceThe CRT display effect no longer costs performance when turned off
v0.19.0Idle Archery now supports six new languages, alongside clearer visuals and improved translated text throughout the game. AddedAdded German, Spanish, French, Japanese, Russian, and Simplified Chinese localizationAdded six new languages to the Language setting FixedTalent nodes now display their intended iconsLong translated labels and buttons now wrap instead of being clipped ChangedReduced scanline and chromatic aberration effects for a clearer displayCompact numbers now use language-appropriate decimal separatorsRefined wording throughout the newly added translations
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