Dev Blog 08.08.2025
277 days agoThis update has been in development for almost a month, and it’s finally ready. I’ve completely redesigned the in-game minimap almost from scratch. The new version is faster, more intuitive, and far more informative.The previous version of the minimap was slow because it used unnecessary resources, which noticeably affected performance. It didn’t display each ship’s target or its position within the group. There were also no tactical grid squares, and their addition has greatly improved navigation at sea. Thanks to these optimizations, performance has increased by more than 10 FPS.Now, everything has changed:Ship icons clearly show all vessels on the map.Routes and waypoints visualize the planned path of each group.Targets show exactly what each ship is aiming for.The ship's order in the group is now easy to identify.With these improvements, navigation and situational awareness are much easier, letting players focus on commanding the fleet without fighting the interface.Work continues as we are approaching the first release.