Grow your perfect raid team while the game runs! Build and train your squad from 20 unique classes, enhance their power through permanent upgrades, and watch them conquer challenging raids in Raid Auctus.
What players are saying
▼ Not recommended3 hrs
The game definitely has potential, but as it stands there is very little content and it is very poorly balanced.
The pacing of the first hour or so is nice, but it very quickly scales out of control and makes all the content trivial.
too short, beat it in just over 2 hours (didnt do all the raids but unlocked all characters and when prestiged i maxed out all abilities and skill trees with one prestige). The other 5 hours was just idling to get more xp to do most of the raids. but it got boring fast. super sad because i was really looking forward to this, even got up early for release.
An incremental game that clashes with a linear progression
The game has great concepts, but the execution is for now, terrible.
You get incrementally more resources as you progress, but each unlocks scale in a linear fashion.
What ends up happening?
Well you unlock one new hero in 5 minutes, the second in 2, the third in 1, and so on.
Same goes with the prestige system, as the rewards are hard to get at the start, but once you unlock them, you're already on your way to unlock every prestige bonus in a few minutes.
So basically the game's progression system is flawed at its very core.
Also new hero unlocks don't feel unique enough, if there was an improvement to their unlocks to make it actually exponential, they will feel like meaningless upgrades, as their damage is the same as previous heroes, and all their upgrade costs and bonus are the same as previous heroes and scale in a linear fashion.
To conclude, this is a game that wants to be incremental but doesn't grasps the core aspects of its own genre. Wait for it to be fixed before buying. Hopefully the developer seems very involved with the game and is currently working with all the feedback he got.
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