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Raid Auctus

Raid Auctus

by Cosmic Whale Studio

Price $4.99
Avg Players 1
Released Apr 1, 2025
2DActionAction RPGArcade
Prestige loop Offline progress
View on Steam ↗

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Raid Auctus tasks you with assembling and upgrading a squad from twenty character classes while the game progresses offline. You'll enhance your team through permanent upgrades and prestige mechanics, watching them tackle raids automatically. However, early-game pacing quickly gives way to balance issues and scaling problems that trivialize content, leaving limited endgame depth for most players.

About this game

What players are saying

▼ Not recommended 3 hrs
The game definitely has potential, but as it stands there is very little content and it is very poorly balanced.
The pacing of the first hour or so is nice, but it very quickly scales out of control and makes all the content trivial.
40 found helpful Steam ↗
▼ Not recommended 7 hrs
too short, beat it in just over 2 hours (didnt do all the raids but unlocked all characters and when prestiged i maxed out all abilities and skill trees with one prestige). The other 5 hours was just idling to get more xp to do most of the raids. but it got boring fast. super sad because i was really looking forward to this, even got up early for release.
22 found helpful Steam ↗
▼ Not recommended 5 hrs
An incremental game that clashes with a linear progression
The game has great concepts, but the execution is for now, terrible.
You get incrementally more resources as you progress, but each unlocks scale in a linear fashion.
What ends up happening?
Well you unlock one new hero in 5 minutes, the second in 2, the third in 1, and so on.
Same goes with the prestige system, as the rewards are hard to get at the start, but once you unlock them, you're already on your way to unlock every prestige bonus in a few minutes.
So basically the game's progression system is flawed at its very core.
Also new hero unlocks don't feel unique enough, if there was an improvement to their unlocks to make it actually exponential, they will feel like meaningless upgrades, as their damage is the same as previous heroes, and all their upgrade costs and bonus are the same as previous heroes and scale in a linear fashion.

To conclude, this is a game that wants to be incremental but doesn't grasps the core aspects of its own genre. Wait for it to be fixed before buying. Hopefully the developer seems very involved with the game and is currently working with all the feedback he got.
19 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Steam Community Items Now Available

399 days ago
Hello Raiders! We are proud to announce that Raid Auctus now has Steam Community Items! You can earn following Steam Community Items by playing the game: Trading Cards Badges Profile Backgrounds Emoticons Cheers Cosmic Whale Team

New Game Plus and Knowledge Transfer Rework

399 days ago
Hello Raider! It's now just over a month after the release of Raid Auctus. We read through alot of feedback and decided to present this patch for you! New Game Plus New Game Plus is a new feature of the game. After clearing the last raid, an option to start "New Game Plus" will appear ingame. Starting a new run, will reset all of your progress. bosses will have higher HP and prices are increased. New Game Plus can be repeated indefinitely! {STEAM_CLAN_IMAGE}/45439109/fcd6bb5486211848a94123e62b353210f9d4738b.png Knowledge Transfer Rework Knowledge transfer will no longer reset your current progression, but only consume EXP Every 100 points gained through the system, will grant 1% increased EXP and Gold gain Price per point has been reduced from 1.000.000 to 100.000 EXP The last few milestone rewards has been changed, since character levels won't reset Knowledge transfer damage / attack speed / critical damage is capped at 9.999.999 / 10.0 / 9999% Other changes Character unlock requirements have been adjusted Skillpoints prices have been adjusted Blacksmith prices have been adjusted Honing prices have been adjusted Damage gained from honing increased from 1 -> 2 Critical Damage gained from honing increased from 1 -> 2 While we can't meet all expectation, we hope this is something you will enjoy! Cheers Cosmic Whale Team

Bundle announcement - Raid Auctus x Nomad Idle

437 days ago
Greetings Raiders! We are proud to announce that we are bundling up with Nomad Idle! Face waves of enemies automatically and create builds by distributing stat points, leveling up equipment, choosing passive skills, summons and more. An idle game about killing hordes of enemies, becoming stronger, and exploring an unfolding storyline. A spin-off of Nomad Survival. https://store.steampowered.com/bundle/52066/Raid_Auctus_x_Nomad_Idle/ Cheers, Cosmic Whale Team

Posts come from Steam's official announcements feed.

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