Max Manos is an incremental destruction game where you play as a powerful hand, known as Max Manos, eliminating shapes. Chain explosive reactions, collect shards, and upgrade your abilities to destroy shapes even faster.
What players are saying
▼ Not recommended5 hrs
Well, it's ok but very casual and short. Unfortunately very shallow in gameplay complexity. You are basically just waving your mouse around the screen and clicking upgrades between the rounds. Idler-tag is misplaced. Very little clicking is also involved so clicker is also misleading.
There is no 'prestige' mechanics as in typical idlers that enhance on the initial experience. The couple of limited restarts are offer a few alterations to gameplay or upgrades but it all boils down to waving your mouse around the screen again.
The game has some ideas but ends up feeling more like a chore than a shortcremental.
The game forces you to do five full prestiges, each one rebooting you back to square one with only slight changes, and having to repeat the same grind five times just to complete it is honestly a slog. Prestige 3 in particular feels like a punishment: the whole point of linking combos gets lost when nothing actually connects early on, and attacks locking up mid-combo just drags everything to a crawl.
The skill tree doesn’t help, it’s hard to read and poorly laid out, which makes planning builds more frustrating than fun.
Overall it feels like a waste of time, the core loop could’ve been fine as a single run without prestiges.
Max Manos now supports 7 new languages! You can now play the game in: 🇩🇪 German 🇫🇷 French 🇪🇸 Spanish 🇵🇱 Polish (thanks to Jakub "Linshi" Plichta) 🇳🇱 Dutch 🇧🇷 Brazilian Portuguese 🇨🇳 Simplified Chinese Cheers, Max Manos