Spidle Tridle
by Unknown
★ 71%
Price
$2.99
Avg Players
0
Reviews
7
Released
Mar 25, 2025
3DAtmosphericBuildingCity Builder
What players are saying
▲ Recommended
3 hrs
I wanted to click a little on the side, and that's exactly what I did. Eventually, I didn't want to click anymore, so I stopped clicking. When I wanted to click again, I could click a lot more because I hadn't clicked in a while.
Now, I'm just waiting to click again.
10/10 would idle again.
▲ Recommended
93 hrs
It sure has a few issues and inconveniences but for 3 Bucks this is simply an outstanding time sink.
▼ Not recommended
52 hrs
It could be a fun game, but in its current state it is very incomplete. There is no way to reuse items without clicking on them 1 at a time, there is no way to buy more than 1 building of something...It is just missing a lot of very obvious UI elements that it should have.
Even when you do get to the end, you get rewarded by being sent back to the very start with 1 artifact to keep of the dozen+ you earned and nothing else. You get to do it all again, for nothing.
1.5/5 - This should be labeled as extremely early access and I'd give it a much better review and look forward to its future.
Reviews are by Steam users, hosted on Steam.
Latest updates
- Fixed rare issue when claims could be purchased without having enough cash - Fixed issues around saving custom resolution settings Thanks for playing, have fun! :)
Welcome to Spidle Tridle! "Spidle Tridle: Didle lidle insidle :D" - some player on Kongregate, circa 2017 "Spiddle Triddle? I don't get it!" - some girl on YouTube, circa 2017 What is it? Spidle Tridle is a relaxed, minimalist idle builder game about resource extraction and refinement on the far-away planet Trappist 1d. Some of you may remember this title from its previous life as a web game on Kongregate. Fret no more, the Steam version is coming very soon. While a classic game like this requires handling with care, I did take the liberty to do a polishing pass on top of making sure that the basics for running as a standalone version are working fine. Before release, I'll be working on stability, polish, and sound effects and music (which the game never had before) After release, I don't know yet! I'll make sure the game runs smoothly and without hiccups or undue jank for everybody. Other than that, it all depends on community feedback (that's you!). Thanks for taking the time to read through this little announcement - I can't wait to hear your thoughts on the game once it's out there. Have a good one! Cheers solinv
Posts come from Steam's official announcements feed.