Holoidve combines Hololive fandom with a light idle game centered on gacha card collection and grid-based combo assembly. Players unlock upgrades through free draws, arrange them strategically to trigger synergies, and accumulate influence over time with minimal active engagement. It appeals primarily to dedicated Hololive fans seeking a low-friction way to engage with the franchise's characters.
About this game
A relaxing Hololive idle game. Unlock upgrades, complete your card collection and take care of your idol to increase your influence!
What players are saying
▲ Recommended0 hrs
"If you quit while you suck you will suck forever."
I am at a very low point confidence wise at this point. This being mental health month seems appropriate. My dream of helping people find their game with microreviews in Spanish has brough me great joy, but I cant seem to find who it will interest.
I love what my literal dreams have inspired and it's only meant to help. Not really make anything out of it, I aint that guy.
Yesterday was particularly tough, I was in a pretty bad headspace didnt even wanna game after 30+ years of loving this beautiful hobby, today I felt like gifting a good friend a copy and trying this game myself.
Inbetween the clicking, Calliope said "If you quit while you suck you will suck forever."
You're right. It aint time to quit yet. Thanks Holoidle.
If possible I'd give this a "Meh" rather than Negative Note I'm playing on launch day.
Let's start with the positives - it's Hololive branded and they have a 2 by 3 grid to put Free Gacha obtained upgrades in. The quality of these upgrades differs dramatically, and some of the upgrades buff others depending on where they are on the grid. The upgrades themselves will be buffed if you get multiple copies in the Gacha. I like the Art - obviously, everyone who chooses to try this will like the references.
Thus ends the positives. This is an idle game seemingly without any sort of Prestige mode. There's no hidden systems like Cookie Clicker, or complicated strats like the Runescape idle game. There are a very tiny amount of upgrades to automatically deal with the extra friction systems the game has - Troll turns up, click Troll to remove, now automated. Everything else is just the basic "Plus Income per Sec" at the core of every idle game.
So, the exciting (and only) system is going to be using the Gacha upgrades - but you are going to get a random roll on getting one every 40 minutes (slightly faster if you maintain Idol happiness by tapping litter etc) - and early on many can be useless until you reach certain thresholds. So almost within an hour, you have effectively experienced everything this game currently has to offer, with the one interesting system having no way of shortening it's cooldown. So it feels like an idle game that's not really checked on this genre in 10+ years.
Perhaps I've been spoilt by the incredible Holocure, but I was expecting this to at least match others in the genre (especially paid as it is compared to Holocure) and not really just be a shell apart from the Hololive branding.
I'll keep an eye on it, and hope they add additional systems post-launch.
I don't like giving negative reviews, especially for a project made by fans, but as a paid product, this shouldn't be sold. It is empty, shallow, and as dry as a bone. This game should be called "Hollow Live."
The main gameplay consists of waiting for gacha cards to drop and assembling them in certain orders to create combos. That's pretty much it. The rest of the game is just waiting and clicking on upgrades 99% of the time once you find something that works. The only goal is to prestige and reach a higher level each time, without any real variation.
The visuals are cute, and it's fun at first to see what references and jokes they turned into cards, but it's so monotonous that it quickly stops mattering.
The "Tamagotchi" part is unrelated and serves no real purpose. You unlock some furnitures and occasionally play the equivalent of a flash minigame, but that's it. It feels like two separate projects that were vaguely tied together. The idol doesn't do anything, they don't live there, they don't talk, they don't interact with anything.
If this is your first experience with idle games and you’re trying this one because you like Hololive, know that this is nowhere near how complex or "fun" idle games can be. Try Trimps. Try Cookie Clicker. Try IdleOn. Try Antimatter Dimensions, my all-time favorite. Try ANYTHING else to get an idea of what a good idle game can be.
Hello once again! Today we have some very special news with the release of both the Ancient Whisper update and the Idol Character Pack!Firstly, the Ancient Whisper update brings forth the priestess of the Ancient Ones Ninomae Ina'nis as a playable character for free! ːtakodachiːːtakodachiːAlso, we are adding even more quality-of-life improvements and features, like collab presets to save your fun combos, an overdrive system to push your limits even further, and improved daily missions to test your collab building abilities!This update also features a new dlc, the Idol Character Pack, with the addition of Usada Pekora, Gigi Murin, and Kobo Kanaeru as playable characters in Holoidle!\New DLC:Expand your roster! The Idol Character Pack brings three fan-favorite talents to Holoidle.New Systems:Overdrive - After streaming for a few hours, your idol can OVERDRIVE and get an increase to global IpS, the change to gain a Holocoin and the ability to click the screen to gain a boost of Influence!Supercharged Daily Missions - You now have two cards per Daily Mission, and they get a new UNIVERSAL group. Equip them both to get increased multiplier!New Constellation (Otomo) - The Otomo Constellation is avaliable! Get your Overdrive and Daily missions all powered-up!Quality of Life:Added Presets to Collab Tab. You can now save up to 5 Collab presets!Added a new Unlock: Vacuum Cleaner Robot.Added a SKIP button to the Crystal animation.Reworked the secondary button on Shop tab. It now utilizes all your Holocoins in a single click.Added a button to Change Idol in Live Stream tab. (This was already available in the Settings tab, we moved it to be easier to find)Reworked the Change Idol / New Game screen.Three new Tier 3 Cards added!Bug Fixes:Fixed "Talking/Singing" animation for all characters.Corrected weird behaviour and translated the "Gain Holocoin" toast message.Fixed a bug where buying early Fan upgrades wouldn't upgrade "Clicking".Updated Unity version.
This one's all about achievements! ːnousagiːBug Fixes:Added a check when loading a game to ensure achievements that Steam may have missed are now correctly triggered.Fixed a bug that could prevent you from gaining all achievements related to Cooking.Updated the "All In" achievement description on Steam to match the in-game version.Corrected Kintsuba group to Fantasy.
Holoidle is on sale!To celebrate the release of the update, the game is now 10% off!Bug Fixes:Fixed incorrect translation in Holoscope. Boros stars will correctly display their values now.Fixed missing tag on Lance (Equipment).Slightly improved Performance Mode.Fixed Amarentia (HoloID star) not being cleared by pressing the Clear Ranks button.
Posts come from Steam's official announcements feed.