Neat idea, but there really isn't any game here yet. It should really be marked as early access. It's incredibly simple. Choose a ship from the left or right gate and send it to the left or right landing pad. Then wait and do it again. I like to see small Indy games succeed but there really isn't anything here yet.
Delos: Space Traffic Control
by hv
Media
About This Game
In Delos, you are the space traffic controller managing the flow of ships at a bustling space station. Direct docking, allocate resources, and prevent collisions in a real-time strategy setting. Balance efficiency and safety to maintain order in the interstellar hub.
What players are saying
An neat little game about traffic control for a space station and jump gates. Juggle com windows, docking requests, suppliers & consumers, to keep the station afloat. Nice visuals and great spacey soundtrack sets the vibe. Very interested to see where it goes from here.
i think id call this a vibe simulator or a proof of concept more than anything else right now but it absolutely nails it. im excited to see what gets added to it this is 100% worth the 3$ they are selling it for mechanics wise its pretty simple right now but the developer has been upfront with whats there and what they want to add to the game and i think theres a ton of room for some really interesting world building/style/aesthetic things to be added. this may never be a super in depth economic simulator but this has rapidly become one of my favourite 10-15 min wind down games after a long day/before bed. i had a chance to chat with the developer in the in game chat and they are pretty cool as well.
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