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Like a Fairytale

Like a Fairytale

by Karma Team

Price N/A
Avg Players 0
Released Coming soon
AdventureCard GameCraftingDeckbuilding
Prestige loop
View on Steam ↗

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Like a Fairytale blends card-based combat with roguelike progression, casting you as a hero navigating procedurally-varied encounters against rule-shifting bosses. You'll gather loot, craft magical items from defeated enemies, and decide whether to bank your rewards or gamble them on riskier runs for bigger payoffs. Ideal for players who enjoy strategic deck-building and the tension between safe returns and high-stakes exploration.

About this game

Players, last 71 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

✨ WONDERS - PART 2. TREASURES THAT BREATHE

523 days ago
A Wonder is not a mute card. It is a living ally with its own temper. Rescue Vasilisa the Wise, and every three days she offers up a freshly forged weapon-like a traveling blacksmith-and that blade might be the one that saves the whole team. Keep Ryaba the Hen close, and every second day a shiny golden egg rolls into your hands-a cheerful backup fund for your next trades. 🔨 They work while you rest These Wonders generate gear or gold on their own. The longer the journey, the greater the profit. 🥚 They spark courage Extra blades and golden coins whisper: “Go one more day.” That whisper often becomes the difference between retreat and triumph. 🛡️ Easy to lose A Trickster Fox might snatch Ryaba or even poor Kolobok if you’re not watching. And Zmey Gorynych loves kidnapping maidens. The Tsar’s decree warns: your treasures can be stolen, frozen, or blown away. 👑 Cornerstones of the next victory Bring a Wonder home and the Tsar rewards you. Push onward, and the same Wonder becomes the backbone of the next, more dangerous adventure-multiplying its worth.

🧩 CORE GAMEPLAY FEATURES

530 days ago
You’re not just playing cards - you’re leading a hero. A real one. On a royal quest for a Wonder. 🧝 Friends can join On your path, you'll meet allies. Some will fight by your side. Others vanish after one battle. But each one can change the course of your journey. 🗡️ Craft. Buy. Scavenge. Survive. Forge weapons at a smithy. Buy from wandering merchants. Whatever it takes - be ready. Enemies won’t forgive weakness. 🃏 Merges can be tricky Some card combinations are obvious. Some are surprising. And some... can go terribly wrong. We won't tell you which. You’ll learn the hard way. ✝️ Chainmail, a sword, and a cross - your best friends Armor protects. Weapons strike. And sacred talismans? They save lives. Trust them.

✨ WONDERS - BOTH REWARD AND TRIAL

538 days ago
The Tsar doesn’t just send you off on a stroll - he sends you to find a Wonder. And each one is truly unique. 🧿 Some are easy, some are earned in blood A few may come cheap. Others lie hidden behind fierce monsters and treacherous roads. The rarer the Wonder, the tougher the trial - and the greater the thrill. 🛡️ Keep it safe — or lose it all Finding a Wonder is only half the job. You must finish your adventure with it still in hand. Some foes may try to snatch it. Some events may cost you dearly. Don’t let it slip away. 👑 The Tsar rewards the loyal Each Wonder you bring back earns you a reward. But go straight into the next adventure without resting — and the Tsar grows more generous. Each consecutive journey increases the value of your Wonder. ❓Will you risk it? Strange things await you down the road — things you’ve never seen before. Will you take what you’ve got and run? Or brave the unknown, chasing something greater?

Posts come from Steam's official announcements feed.

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