Chop corrupted trees to cleanse mystical forests while upgrading your axe and character stats at your own pace. Rescue woodland creatures, uncover environmental mysteries, and gradually restore balance to increasingly beautiful landscapes. Perfect for players seeking a meditative progression game with exploration elements and minimal pressure.
About this game
Chop the sick trees to purify the forests. Gather lumber, upgrade your axe, and improve stats. No rush, no stress, relax in cozy and beautiful lands, rescue animals, and unravel the secrets of the wilderness. Nature must be preserved so cut the shadow and restore the light!
Players, last 62 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Hey all Dreamcrafters! It's gonna be short because you know how life works. We are making Dreamcraft Lumberjack with three people. One of us unfortunately has some personal problems for some time now, and we just can't keep up with the schedule we had. It's hard to say when he is gonna be available again, and because we are 3 friends working together without a budget, it's hard to just replace someone. So while waiting, me (programmer) and dir art thought that we could easily publish some simple game with one simple mechanic. That's how A Game About Picking Fruits came to life! It's a simple game about "cleaning" fruits, putting them into boxes, and seeing how the world changes! If you like some simple cozy games with incremental elements, you're gonna love it! The demo is already on! Lumberjack is not dead. It's just on pause. How long? We don't know, but we promise it's gonna be back sooner or later. In the worst case, in a smaller scope. But we are going to finish that anyway. Cheers!
Hey, all fellow Dreamcrafters! Some of you may be wondering why there is nothing from us for so long. We also mentioned in a few places before that the first public playtests gonna be available soon. But none of it really happened. That's why I felt I should say something and show you some of our progress, even if it's still WIP. So what happened? We did some really small closed play tests, and it turned out that you really like the concept of our game! But you are also missing some of the features we wanted to add later in the development. Turns out these elements were much more important to you than we thought. You also found much more pleasure in cleaning things than in just cutting trees. That's why we talk with each other and decided to change a few things and add a few more before releasing public tests. There is one most important thing in all of these talks. FEELING OF COMPLETION We decided that's its much more fun to play to progress the world, clean places, restore buildings, etc than just increase damage and progress to another biome. That's why our focus is changing Incremental Cozy -> Cozy Adventure IncrementalWe want to focus more on the clearing and adventure part. We are not leaving incremental out; it's just gonna be a part of the game, not the main part. That's the reason we need to rework a few features and add new ones. We promise the game gonna be a lot better for those who are looking for something more than just increasing numbers.Here are some photos of the features we are working on right now. Remember that everything is still Work In Progress, taking shape and gonna look much better in few weeks! Tree of Life - heart of our base where we are gonna unlock more shops/places/upgrades while developing the tree, making it bigger and prettier!Garden - a place where you will be able to sow the seeds you found in the world. The plan is to change how the world looks while growing the garden. So yeah, whatever you seed here will be possible to find o...
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