Well after twenty minutes I was finally able to make some headway. It is an interesting game. I find it slightly slow. I wonder how much of the water must I explore? It keeps track of scores if you like such a thing. Besides its only a few bucks, so why not? I am curious to see how far I can go in the next few hours.
Wake Explorer
by Ocelli
Media
Wake Explorer tasks you with systematically charting an alien ocean by upgrading your exploration fleet and following mysterious corporate directives. The core loop revolves around grid-by-grid exploration, vehicle upgrades unlocked through progression, and collecting resources while uncovering environmental secrets. Best suited for players who enjoy methodical exploration gameplay with atmospheric world-building, though expect a slow early pace and progression gated by world discovery rather than currency alone.
About this game
Explore, map, and survive a vast alien ocean. Upgrade your fleet, follow cryptic orders, and uncover secrets in this atmospheric corporate exploration game.
What players are saying
Well after twenty minutes I was finally able to make some headway. It is an interesting game. I find it slightly slow. I wonder how much of the water must I explore? It keeps track of scores if you like such a thing. Besides its only a few bucks, so why not? I am curious to see how far I can go in the next few hours.
Over all I'd give this game a 2.5/5. The progression needs work, you are world locked instead of currency locked, which is frustrating if you have the currency and upgrades but not the sections. I'd almost prefer a higher cost, so that when you hit them it feels like a reward, rather than something you won but couldn't access for an hour.
There is a lot of grinding, especially at the end. I'm on world 4 and the tiles aren't generating to unlock the next section. This could be by design or a flaw, but because there is no direction it feels endless and not in a good way.
With some tweaking it could be a great game, more unlocks, powerful upgrades, better progression. It's on the way.
- Skip scanning everything, especially blank ocean grids (OK, maybe in early game)
- Keep on the move to constantly collect coupons and coin
- Use mouse drag to look around for decent sized islands with the colours you want.
- More stations and harbors will spawn (at least so far), sail where you please.
- Once you discover enough of the colours for the next world, off you go.
My main worry is that by the third world, I have pretty much seen the entire gameplay loop (with ever fancier boats per world).
For the dollar and change it cost me, this has been an excellent light diversion.
Reviews are by Steam users, hosted on Steam.
Latest updates
Minor Update: Laptop touchpad fix
225 days agoQuick Fix Update – Menu Issue Resolved!
402 days agoWake Explorer is out now!
403 days agoPosts come from Steam's official announcements feed.
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