Keep a digital companion in your taskbar that demands snacks and playtime throughout your day. This virtual pet delivers small dopamine hits when you tend to its needs, turning routine work breaks into brief, rewarding interactions. It's designed for anyone seeking a low-commitment distraction that transforms idle moments at your desk into something more engaging.
About this game
A virtual pet device in the corner of your screen! Feed and play with your pet while you work or play for dopamine boosts that makes even mundane tasks a little more fun!
Added a new skin and palette options for the Link Device. Gave the Toy Evolution Line sound effects Fixed an issue with pets getting stuck on top of their food. Fixed an issue with the player not unlocking the next egg when evolving into a stage 3 (and added a bypass for players that are already at stage 3, so you won't need to raise a whole new pet.)
Hello all! I want to thank you all again for looking into my little game! I've been hard at work improving the game and getting everything ship shape and ready for release! Speaking of, the official release date for My Favorite Coworker is the 24th of September! The final version of the game will include achievements, a device customization, and 2 other pet evolutionary lines to work through!To tide you over until then, I have a host of updates I've made to the demo to improve gameplay! Please view the changelog below:Added a mood display system to give the player more insight into how well they are doing. Updated Evolution Sequence to show a special display and wait for player input before continuing. Pet's can now be named.Food can rot if it's left out too long.Pet's can gain special status conditions when receiving trauma, including conditions like Stinky, Hungry, Overstimulated, and Anxious.I hope you all continue to enjoy My Favorite Coworker and are as excited as I am for it's official release next month!-Aidan M.W. Barrett
Posts come from Steam's official announcements feed.