Build absurdly complicated contraption systems where prolonging a ball's journey is the objective. Over Engineered tasks you with designing Rube Goldberg-style machines that reward needless complexity and creative obstruction. It's ideal for players who enjoy sandbox puzzle design and find satisfaction in elaborate, purposefully convoluted engineering.
About this game
Design elaborate contraptions, where the longer a ball takes, the better. Inspired by Rube Goldberg machines, you’ll soon craft sprawling machines where complexity is your goal. Get ready to overtake your screen with over-engineered chaos.
Info ModeAdded ability for each items description to be seen in shop.Info mode now highlights selected partInfo mode shows part requirementsInfo mode provides descriptionFixed bug where logo image was missing.
Game Breaking:Attempting to leave the game while paused would cause issues with saving, sometimes leaving game frozen. This has been resolved.Game now saves every 30 seconds.After claiming certain upgrades ( such as ball types ), the upgrade was being removed from the loot pool. This accidentally carried over toward other upgrades such as the skill points. This prevented skill points from ever being earned in late stage level ups. This has been resolved.Minor Bugs:When attempting to move an item while game is frozen, the piece would not follow. Items now move regardless of game speed.Animations now play even when frozen.Some trampoline inconsistencies have been fixed.New Content:Added an additional transition from place to info mode.Added a leaderboard to track highest score as well as longest ball.
Collisions Originally, collisions became unstable and unpredictable at high speeds. This update implements a new continuous collision detection, which gives more stable and predictable outcomes. This will result in a drop in frames but in return makes contraptions work as expected.
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