▲ Recommended
13 hrs
This game is so cute, I'm loving it.
Edit: After spending more than 7 hours playing this game, I have identified several points that urgently need improvement.
1 – Progression
Progression in the game is extremely slow, and a large part of this comes from the randomness of drops. There is no way to choose a specific type of fish or plant, so progress always depends on luck. This makes advancement unnecessarily difficult, and at times it feels like an artificial difficulty designed to prevent players from progressing too quickly.
2 – Quests
The quests scale rapidly, requiring increasing amounts of ingredients. However, as mentioned above, these ingredients drop randomly, and obtaining them requires spending money just to make those drops possible.
At the moment, I'm on a quest that requires producing 250 dishes across five different order types, which forces me to spend a large amount of money just to obtain the necessary ingredients. I am not even mentioning the NPC quests that ask for impossible orders, as I have not progressed far enough in the game to unlock the required ingredients.
3 – Rewards
The rewards from challenges are far too low compared to the amount of money spent farming the required ingredients. Since the drops are random, there is no clear limit or control over how much money needs to be spent to complete a challenge, making the risk-to-reward balance very poor.
4 – Workstation Drops
Just as we cannot select the type of drop we want, we also cannot choose which type of food is produced at workstations. For example, when using Magic Bubble Pod and Pie Fish, there should only be one possible result. However, many times I end up receiving a different item, such as Pie Curly Bun, which further increases the feeling of lack of control.
Overall, the game is good, but it has serious progression issues that artificially keep the player stuck for hours, or even a day on a single quest that depends on very specific drops to complete a recipe. I hope the developers make adjustments to keep the game enjoyable and fair
Edit: After spending more than 7 hours playing this game, I have identified several points that urgently need improvement.
1 – Progression
Progression in the game is extremely slow, and a large part of this comes from the randomness of drops. There is no way to choose a specific type of fish or plant, so progress always depends on luck. This makes advancement unnecessarily difficult, and at times it feels like an artificial difficulty designed to prevent players from progressing too quickly.
2 – Quests
The quests scale rapidly, requiring increasing amounts of ingredients. However, as mentioned above, these ingredients drop randomly, and obtaining them requires spending money just to make those drops possible.
At the moment, I'm on a quest that requires producing 250 dishes across five different order types, which forces me to spend a large amount of money just to obtain the necessary ingredients. I am not even mentioning the NPC quests that ask for impossible orders, as I have not progressed far enough in the game to unlock the required ingredients.
3 – Rewards
The rewards from challenges are far too low compared to the amount of money spent farming the required ingredients. Since the drops are random, there is no clear limit or control over how much money needs to be spent to complete a challenge, making the risk-to-reward balance very poor.
4 – Workstation Drops
Just as we cannot select the type of drop we want, we also cannot choose which type of food is produced at workstations. For example, when using Magic Bubble Pod and Pie Fish, there should only be one possible result. However, many times I end up receiving a different item, such as Pie Curly Bun, which further increases the feeling of lack of control.
Overall, the game is good, but it has serious progression issues that artificially keep the player stuck for hours, or even a day on a single quest that depends on very specific drops to complete a recipe. I hope the developers make adjustments to keep the game enjoyable and fair
57 found helpful
Steam ↗
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