Samurai's Path combines light skill-based minigames with collectible blade fusion and Steam Market trading. Complete quick training sessions every few hours to gather items, then trade or fuse your growing arsenal without needing constant active play. It appeals to players who enjoy collection mechanics and casual progression that respects their time.
About this game
Idle gacha collection game set in a dojo. Train through skill-based minigames, collect and fuse hundreds of unique blades tradeable on the market. Follow your own path and become a Samurai.
What players are saying
▲ Recommended23 hrs
Item collecting game with some innovative features, there are some simple minigames which you complete to drop items, they are pretty simple but would prevent the items from being but farmed. The thing I like about how this is set up, is that you get quests every 4-5 hours or something, but you can have a few waiting for you when you open the program again. You don't need to leave this app running, just pop in once in awhile and do the missions that are waiting, and you're done in a matter of seconds.
The collection screen and crafting don't work for me yet, but I'm sure they'll figure that out eventually. For now you can gather some katana's at least!
A charming and visually inspired game that, unlike most titles in the genre, lets you jump in and complete its mini-games within just a few minutes. By doing so, you earn collectible items that you can trade or sell on the Steam Market. It doesn’t need to run constantly in the background unless you want to speed things up. Overall, it’s a very pleasant little game to add to your morning routine—something quick and relaxing to play when you first turn on your PC.
A merchant has set up shop on the new World Map. Here's everything in this update. Haya's Shop Katana of the Day:Haya picks one blade each morning and puts it on display. You can buy it once per day. Tomorrow she'll have something different. Request of the Day: Haya asks for a specific type of katana each day. Fulfill her request and you'll earn more than you would by selling directly. You can complete the same request a few times a day, then it resets the next morning. Direct Sell: Quick coin for your katanas. Pays less than the daily request, but you can now multi-select katanas to sell them all at once. Coin Exchanges: Trade up between Copper, Silver, Gold, and Platinum coins. One direction only, up, never down. Interactive Tutorial: Haya walks you through everything herself, with confirmation dialogs along the way so you don't accidentally sell your favorite blade. New Features World Map connecting the Forge and the Shop. Guaranteed Epic or higher drop when you open 20 chests. Stats page added to the Options menu. Resolution and FPS settings, window is now resizable. Changes Updated the DLC icon. The Steam inventory update warning now tells you exactly what change it's expecting (chest opening, mission drop, etc.). Chest inventory is now hidden when you have no chests available. Bug Fixes Credits now show all names properly. Fixed the Susanoo and Eight Immortals achievements. Stormcutter and Dawnveil can now be viewed in the in-game inventory (they were showing up in Steam but not in-game). Forge fixes: Forges sometimes didn't complete, now limited correctly while Steam processes transactions. Fixed a bug where putting a katana in a forge slot would lock the player in forging mode. Quitting a mission right after starting it now properly removes it. Performance Default FPS is now 60, with 120 and 144 selectable in settings. Texture optimization reduced runtime VRAM from over 1GB to around 300MB. Known Issue The Forge can still occasionally fail to produce a resul...
Thanks to the player who reported an issue of the timer not saving when quitting we missed during testing. The timer and other variables will save continuously and when quitting (closing the window, alt-f4). We also added a quit button!