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Idle Reincarnator

Idle Reincarnator

by RyuseGames

★ 68%
Price $4.49
Avg Players 5
Reviews 96
Released Jun 18, 2025
AdventureClickerDifficultFantasy
Prestige loop 20h+

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About this game

What players are saying

▼ Not recommended 12 hrs
I really wanted to like this one, but it suffers from two gigantic problems.

The first is that despite the name, it is NOT an idle game. It's a time management sim.
The game requires you to regularly change the actions you're doing, and the only idle part is the few seconds of time it takes for action bars to fill.
You unlock a couple automation features after a certain number of deaths, but to be honest they don't do anything useful and just managing the automation is more work than just manually doing what it's automating.
It's not an idle game and shouldn't be billed as one.

The second problem is that the game simply does not respect your time.
It takes increasing levels of micromanagement to progress through the game, and it's not even engaging micromanagement, it's mostly you just navigating the same exact steps you did before manually.
Every time you die, you have to do a completely fresh run with some increasingly negligible boosts based on the stats you've achieved across your past lives. And not only is the game really stingy about how long you're allowed to live, especially starting out, all the ways you can die are from random chance. You can prepare and lower the chances of death, but this usually costs you precious time on that run's lifespan that may stop you from completing a goal you have later on.
And it feels like crap, because when you die to that 5% chance, or die because you were just ten days from completing your current task, you have to do EVERYTHING again. Completely manually.

The only thing that really kept me going was that I wanted to see where the plot was going. The whole game's concept is you're waking up in some last settlement of mankind and helping it build itself up across your lives, and I thought that was cool.
But after I died for the fourth time after finally unlocking magic only for it to be completely mediocre for the 2-3 hours it took, I just couldn't stomach another run.

It's just exhausting to play, and the game rarely throws anything at you that feels genuinely rewarding for your efforts.
I wouldn't go so far as to say it's outright bad. It's an alright time management sim, and it does have its charm - even if it's under a layer of pixelated AI art. I at least feel like I got $5 of active fun from it,
But if you're looking for the next idle game to occupy your spare time with, this ain't it.
37 found helpful Steam ↗
▼ Not recommended 2 hrs
I really wanted to like this game because I quite like Progress Knight, the game it is based on and at first glance this looks like a more story driven version of that game. However, in its current state there are just too many bugs and small annoyances that make the game unfun for me.

* The game really would benefit from a brief tutorial, I have played progress knight before and it still took me a little to understand that you manually select a job and training, but skills are automatic.
* Popup bahavior flag (first time unlock) doesn't appear to work. It keeps giving me excaimation marks for everything everytime I rebirth. I find this really distracting and annoying because it makes it difficult to tell when I have actually unlocked something new.
* input loss - I feel like I have to click on things several times for it to actually register my clicks, I don't know if this is specific to my hardware or if the click boxes don't line up with the images very well, but I sometimes have to click two or three times on a job or tab to get it to actually open. This happens very frequently for me.
* Expeditions don't calculate coin/day. This is the most minor of my concerns, but it is annoying to see a negative coin per day value when I know that I am actually making money with the expedition I am on.

I hope we get some QoL updates soon, I will change my review if these things get fixed.
24 found helpful Steam ↗
▼ Not recommended 8 hrs
Not an idle game. Need to optimize the hell out of each rebirth otherwise you just get hard stuck at a certain point. You gain almost nothing from each rebirth, making progress feel like a chore.
15 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Cradle of the Dark Brood is now revealed

1 day ago
Hello Reincarnators,I’m excited to announce Cradle of the Dark Brood, a new incremental/idle game set in the same universe as Idle Reincarnator.This time, you do not begin as a hero, a ruler, or a wandering soul.You awaken as something ancient, broken, and restrained in the dark. Your only means of acting on the world is through a fragile brood of insectile creatures that answer your intent. They are weak at first, but they can breed. Their offspring inherit strength, adapt, mutate, and eventually become tools of conquest.In Cradle of the Dark Brood, you will:Breed generations of creatures and shape their lineage over timePromote stronger offspring into royal breeders, soldiers, scouts, scavengers, chroniclers, and other rolesExplore and conquer zones such as caves, wastelands, meadows, shores, and darker regions beyond while also finding familiar areas.Build up your abode with structures, blueprints, research, and resourcesUnlock mutations, species paths, consecrations, divine skills, and automationGather fragments of yourself and decide how far the brood should push before the next cycle beginsThe game leans into a darker side of the same universe: reincarnation, essence, sacrifice, fragments of power, and the slow growth of something that should probably have stayed buried.If you enjoyed the progression and long-term growth of Idle Reincarnator, I think you’ll find something familiar here, but with a very different shape. Instead of reincarnating a single being, you are guiding an entire brood across generations, using breeding, conquest, research, and sacrifice to claw your way toward completion.You can check out and wishlist Cradle of the Dark Brood here:Thank you for playing Idle Reincarnator, and thank you for following the strange little universe these games are growing into!

v1.2.19 Update - Reforge Your Reality

186 days ago
A new update has arrived!It brings one of the most requested features to Idle Reincarnator, which is performance optimization. There is also mod support now I guess. The changelogs are below: Major FeaturesFull Modding SupportYou can now create and load custom content through new mod tools and Steam Workshop integration. This includes custom assets, images, data, and gameplay elements. To get started with modding, visit the documentation here Quality of LifeImproved Automation FlowAutomation now enters a paused state where instead of disabling itself when conditions are not met, it just waits for a while and thus reducing micromanagement and making setups more reliable. Rebirthing should not be much of an issue now with automations.Bug Fixes and Performance OptimizationThere has been bug fixes that improves stability, reliability, and overall gameplay flow and performance Improvements across the entire game. Loading, saving, leveling, UI updates, effect calculations, and automation cycles all run faster and more smoothly. Better Scene TransitionStable transitions when saving, loading, toggling mods, or returning to the title screen. Thank you for playing and supporting the game! It really means a lot to me!

v1.10 Update - A Quality of Life improvement

328 days ago
A new update is here! v1.1.0 consists of bug fixes, QOL improvements, new features, and other changes to hopefully improve your experience. Thank you for all your feedback and support so far! Changes: Bugfixes Fixed automation settings not saving or resetting properly Fixed training automation freezing in magic school Fixed story notification display and popup order Fixed incorrect requirement checking after regression Fixed essence display and happiness UI Fixed alignment and margin issues in exploration and technology cards Additions & Features Added age and essence conditions for reset automation Added technology hints Added new redeem codes Added glossary and tooltips for exploration and automation icons Added native file dialog support for loading saves manually Added legacy save compatibility for mobile save Added power accumulation visual updates Added essence gain display to death screen Added hint for goblin kills in description Added new temporal skill: Perennial Investments Added mobile mode when window is resized to portrait mode Balance Updates Buffed Temporal Haste danger reduction Nerfed Temporal Essence bonus (10% → 5%) Buffed Herbal Lore to grant food level Other Changes Increased font size for dropdowns Updated loading screen messages Updated lifestyle story entries Optimization

Posts come from Steam's official announcements feed.

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