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Solo Knight

Solo Knight

by SHIMMER JOY TECHNOLOGY CO., LIMITED

★ 39%
Price Free
Avg Players 14
Reviews 23
Released Apr 2, 2026
ActionAction RPGAdventureAutomation
View on Steam ↗

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About this game

What players are saying

▼ Not recommended 0 hrs
Right from the start, the game is incredibly annoying because of some idiot on a flying stick who laughs the same irritating laugh every second. What really killed it for me is that I can’t get past the third floor — after clearing it, my character bugs out and just keeps running in place.
Also had a laugh at the developer calling it a “hardcore Diablo-like,” since everything revolves around donations, and at the beginning I’m just one-shotting mobs.
5 found helpful Steam ↗
▼ Not recommended 0 hrs
Game seems rather unpolished to be in "season 17" according to the title screen, granted it's clearly a mobile game that's been ported to Steam. The story can be nonsensical and the gibberish sound effects when characters are suppose to be talking are a little annoying, but neither are particularly damning. Pathing is hit or miss, but then the game goes full-auto at some point if I'm remembering another review correctly. Ultimately the game is mediocre, but then that's high praise for most mobile games these days.
2 found helpful Steam ↗
▼ Not recommended 1 hrs
This is a mobile game in it's core. It lacks common PC settings like vsync, audio volume and also hotkeys.
The character attacks automatically and there is an option to have it walk through the levels automatically and there is offline-geargrind. Trying to play manually is a bit janky and it isn't that engaging.

At the 80 minutes mark i getting beaten up and i do not know what to do next. Player respawns in an endless mode where it does not seem to get exp. Maybe i am supposed to just let it farm gear offline?
Seems rather pointless to me.

The artstyle is really nice though.

Btw. if someone has played the demo and the game, please comment below what the purpose of a demo for an f2p game is. I am kinda curious but not curious enough to find out myself.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

[Steam Version Guide] How to Sync Your Mobile Progress to PC

72 days ago
Many players have been asking: 👉 Can I continue my mobile progress on Steam?The answer is: Yes, you can. And it’s easy.Just follow the steps below to sync your account 👇I. Quick OverviewMobile → Get Login Code → Enter on Steam → DoneII. Step-by-Step Guide📱 Step 1: Get Your Login Code on MobileOpen the game on your mobile deviceGo to: Menu → AccountTap: “Get Login Credential” 4. Confirm the action, and the system will generate a Login Code⚠️ Important:The code is valid for 5 minutes onlyYou can generate it up to 3 times per dayDo not share your code with others👉 Tip: Copy the code and proceed to Steam immediately💻 Step 2: Enter the Code on SteamLaunch the game on SteamGo to: Menu → AccountClick: “Bind Account”Enter the Login Code you just copiedClick Confirm🔄 Step 3: Follow the On-Screen InstructionsDuring the process, you may encounter the following situations:🔁 Case 2: Server MismatchYou will see a prompt:👉 “Server does not match. Switch server and restart?”✔ After confirming:The game will switch to the correct serverThe game will restartRe-enter the code after restarting⚠️ Case 3: Invalid CodePossible messages include:Code cannot be emptyInvalid formatCode expired or invalid👉 Solution: Go back to mobile and generate a new codeIII. Important Notes1️⃣ Time LimitCode validity: ~5 minutes 👉 Recommended: keep both devices ready2️⃣ Daily LimitsCode generation: 3 times per dayFailed attempts: up to 3 times per day3️⃣ Already Bound AccountsIf your account is already linked to Steam 👉 You cannot generate a new code (must unlink first)4️⃣ Server MattersData is server-specific 👉 If prompted, follow instructions to switch serverIV. One-Line Summary👉 Get code on mobile → Enter on Steam → Confirm → DoneV. Need Help?If you encounter any issues during the process, feel free to leave a comment or contact support. We’ll help you sort it out.

Steam Development Progress Update: We’ve Decided to Meet You Early!

79 days ago
Good morning, knights, and happy Monday!Last September, we first talked about the *Solo Knight* Steam version and released a playtest demo. Then in December, we asked for your feedback and received a wealth of genuine, detailed suggestions.Over the past few months, aside from developing the new S17 season, we’ve been doing one thing:Turning your feedback on the Steam version into actual improvements, one by one.Today, we are here to give you the latest progress report, along with some big news—the official Steam version will launch simultaneously with the S17 season, and it will support data cross-play with the mobile version!■ Gameplay Experience Upgrades - Added keyboard movement (WASD) - Support for continuous movement by holding down the mouse button (no more frantic clicking) - Overall more flexible controls, smoother movement in combat ■ Graphics & Window Support - Added windowed mode - Support for resolution adjustments - One-click master volume toggle - Finally, you can idle while doing other things ■ Display & Field of View Improvements - Combat interface: expanded field of view (easier to spot enemies and traps) - Talent interface: optimized default zoom (shows more content horizontally) - Ghost interface: increased display limit (shows more ghost departments) ■ Data Cross-Play Support - Support for logging in with non-Steam accounts - Data synchronization between mobile and PC - Seamlessly switch devices without starting over ■ Basic Optimizations - Improved multilingual text - Fixed known PC-specific issues In addition to the optimizations above, we have several more improvements planned for future updates: - Optimized backpack/stash display (show more items on a single screen) - Equipment backpack filter (find gear faster) - Settings menu interface more suited to PC usage habits - Custom key bindings - Potion system optimization (streamlined some operations) Thank you again for your support—stay tuned for more news! After launch, we will continue to col...

【Steam】Optimization in Progress! We Invite All Knights to Share Your Insights!

184 days ago
Good afternoon, Knights!Since the launch of the Steam PC beta for Solo Knight, we have received a great deal of valuable feedback from our passionate players. Thank you all for your continuous support!We are fully aware that perfectly porting this dark-like RPG mobile game to the PC platform and delivering the optimal control experience requires significant refinement. We have carefully noted some crucial suggestions raised previously, such as:Difficulty in moving the character while channeling skills simultaneously.Lack of WASD movement controls.Inconvenience when scrolling through the inventory.Inability to run the game in windowed mode.All these issues have been logged, and we are actively working on resolving and fine-tuning them. We are striving to bring you a smoother and more convenient gaming experience, aiming to launch the official version as soon as possible!To further enhance the quality of the PC version, we now sincerely invite all Knights to share your gameplay experiences and suggestions for the Steam PC version of Solo Knight. Whether you've encountered any control inconveniences, game bugs, UI optimization issues, performance anomalies, or have any other problems or ideas, please do not hesitate to let us know! Every piece of your feedback is crucial. It will help us better understand player needs and guide our subsequent optimization and improvement efforts.Please leave a comment below detailing any issues you've encountered or suggestions you have. It would be even more helpful if you could include specific scenario descriptions or screenshots!Once again, thank you all for your support and understanding! Let's work together to take the PC experience of Solo Knight to the next level!

Posts come from Steam's official announcements feed.

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