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Scratch Inc.

Scratch Inc.

by Makopaz

★ 91%
Price Free
Avg Players 237
Reviews 2,234
Released Sep 17, 2025
AutomationCapitalismCasualClicker
Prestige loop

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Scratch Inc. is an idle game where you build a business empire through repeated prestige resets, each unlocking new layers that multiply your earning speed. While it offers hundreds of hours of content for committed players, the core loop remains largely unchanged throughout—grinding resources, resetting, and repeating with incremental multiplier boosts. Best suited for those who enjoy hyperfocused incremental progression over extended play sessions rather than evolving gameplay mechanics.

About this game

Players, last 73 days

Peak 334 · Low 127

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 3 hrs
Even though you do not technically require the review for 100% completion. Making a "rate the game" achievement sucks
70 found helpful Steam ↗
▼ Not recommended 2 hrs
Has issues with saving, and you get rewarded for reviewing which is against steams TOS
41 found helpful Steam ↗
▼ Not recommended 248 hrs
As incremental games go this is simply not engaging. The gameplay does not change one bit from 2 minutes in to 200 hours in. Every single new feature is just another prestige layer that resets everything you've done including previous prestige layers and makes you do everything over and over and over and over again with only modest speed boosts. It's mind numbing. Every time you have to remanage buying the same upgrades again and again and again. Your automation features get taken away repeatedly and you have to reacquire them in the next loop. Add to that the automation is broken, the game doesn't run properly in the background, and often enters an offline mode that does NOT calculate progress properly when you alt tab back to the game.
19 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

The Candy Inc. event has begun!

34 days ago
Scratch Inc.’s first seasonal event is live for October! I’ve been working a lot of your feedback into this one and looking forward to hearing your thoughts! Build your candy empire Collect and sell candy, hire monsters, and take over districts. Candy Inc. brings: New mechanics and faster progression Separate event leaderboards New ways to unlock and run prestige automations Gold and Halloween cosmetics to earn for the main game How to get started Update your game and open the event at the top of the card. Candy Inc. unlocks after your first Loyalty reset and runs through October 31. Thank you! Thank you guys for all the feedback and support over the years. Excited to finally have you playing this one! Let me know what you think, which features you’d like brought to the main game, and what you’d like to see in future events. Looking for testers I’m also looking for testers for a very different incremental survival mobile game I’ve been working on over the past year! If you’re interested, you can sign up here.

1.4.03 - Seasonal Events, Leaderboards, and UI Update

40 days ago
Candy Inc. starts October 1! Collect and sell candy, hire monsters, and take over districts, with new mechanics, kept QoL, faster progression, and gold and halloween rewards to earn for the main game.Repaired the leaderboards with more reliable score submissions, more accurate rankings, and fixes for showing your rank outside the top 100.Overhauled avatar customization with categories, a larger preview, and clearer previews of clothing and accessories.Made the first upgrade tutorial clearer and improved navigation between upgrade menus.Adjusted Candy Inc.’s balance across upgrades, staff, districts, and Empire progression ahead of launch.Improved event layouts, popups, and reward displays on mobile and desktop.Improved progress saving and fixed issues with card covers loading.Various other fixes and improvements.Thanks guys! Let me know if you run into any issues and looking forward to this event!

1.4.00 - Seasonal Events Update

54 days ago
Seasonal events are coming to Scratch Inc., starting this October with Candy Inc. These will be new takes on the main game with faster progression, permanent QoL, new types of prestige levels, and event-only rewards.Get candy, open shops, hire monsters, and build a candy empire. Candy Inc. will have its own progression and leaderboards, with Gold, a new Bat Shirt, and the Halloween cosmetic pack to earn and bring back to the main game.This update adds a preview of the event. Once you’ve completed your first Loyalty reset, you’ll find an Event button with a preview now and the full event when it launches. It’s planned for October 2026, and I’ll share the exact date closer to launch. Hoping to have another ready for the winter holidays as well!There are also a few improvements available now:Switch between upgrade tabs without closing the current menu, on mobile and desktop.Optimized leaderboard and analytics processes to improve performance.Improved translations.Improved gold purchase and restore handling.Various fixes and improvements throughout the game.Also, I’ll be releasing a very different game soon: an incremental survival game with a deep story I’ve been working on the past year. Stay tuned!

Posts come from Steam's official announcements feed.

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