Scratch Inc. is an idle game where you build a business empire through repeated prestige resets, each unlocking new layers that multiply your earning speed. While it offers hundreds of hours of content for committed players, the core loop remains largely unchanged throughout—grinding resources, resetting, and repeating with incremental multiplier boosts. Best suited for those who enjoy hyperfocused incremental progression over extended play sessions rather than evolving gameplay mechanics.
About this game
Build an Empire, From Scratch, in this Scratch Card Idle/Incremental game.
Players, last 30 days
Peak 204 · Low 127
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended3 hrs
Even though you do not technically require the review for 100% completion. Making a "rate the game" achievement sucks
As incremental games go this is simply not engaging. The gameplay does not change one bit from 2 minutes in to 200 hours in. Every single new feature is just another prestige layer that resets everything you've done including previous prestige layers and makes you do everything over and over and over and over again with only modest speed boosts. It's mind numbing. Every time you have to remanage buying the same upgrades again and again and again. Your automation features get taken away repeatedly and you have to reacquire them in the next loop. Add to that the automation is broken, the game doesn't run properly in the background, and often enters an offline mode that does NOT calculate progress properly when you alt tab back to the game.
Seasonal events are coming to Scratch Inc., starting this October with Candy Inc. These will be new takes on the main game with faster progression, permanent QoL, new types of prestige levels, and event-only rewards.Get candy, open shops, hire monsters, and build a candy empire. Candy Inc. will have its own progression and leaderboards, with Gold, a new Bat Shirt, and the Halloween cosmetic pack to earn and bring back to the main game.This update adds a preview of the event. Once you’ve completed your first Loyalty reset, you’ll find an Event button with a preview now and the full event when it launches. It’s planned for October 2026, and I’ll share the exact date closer to launch. Hoping to have another ready for the winter holidays as well!There are also a few improvements available now:Switch between upgrade tabs without closing the current menu, on mobile and desktop.Optimized leaderboard and analytics processes to improve performance.Improved translations.Improved gold purchase and restore handling.Various fixes and improvements throughout the game.Also, I’ll be releasing a very different game soon: an incremental survival game with a deep story I’ve been working on the past year. Stay tuned!
v1.3.01: International Translation Update!- Fixed Gold Bugs/Issues- Added Spanish translation- Added Portuguese translation- Added French translation- Added German translation- Added Italian translation- Added Russian translation- Added Chinese translation- Added Japanese translation- Added Korean translation
Thank you all for the kind words and feedback, some quick fixes have been made to improve the experience: Stopped background throttling bug that pushed game into offline mode when behind another window or not fully in the foreground Fixed cosmetics bug and made cosmetics menu more suited to desktop A few other minor visual and functional glitches in menus
Posts come from Steam's official announcements feed.