Clicker Clicker Treasure Picker pairs basic clicking with resource gathering and tool upgrades as you hunt for treasure across an island. The progression system ties tool durability to earning potential, meaning your purchasing power shifts as you advance, creating an economic dynamic that rewards active engagement. It's best suited for players who enjoy mechanical depth in their clickers, though the resource scaling may frustrate those seeking a traditional progression curve.
About this game
"Clicker, Clicker Treasure Picker" combines addictive clicker gameplay with an exciting treasure hunt and economic simulation. You begin as a simple adventurer on an island with simple tools, collecting gold coins, treasure chests, and many other valuable items with a click.
What players are saying
▼ Not recommended1 hrs
if you didn't have carpel tunnel before you're sure going to get it playing this game, game is just boring
I don't even know what to say, it's a clicker game with a progression system that appears to punish you for getting more gold. Let me try and explain.
(Made up numbers to try and show what I mean) Pickaxe costs 100, Shovel 200, you run both out of duability and made 100k in that time, shovel now costs 105k and your clicks only sell for 10 per 100 randomly.
So essentially saving gold for say the auto clicker perk, will actually punish you as the more gold the playter has the more expensive everything is including the lowest rank gear.
I can see what the goal was, they just missed it and instead the game is boring as all hell.
Oh and I am not even mentioning the $14(nzd) achievement.....that's just scummy.
This update brings fresh content and important improvements to the game!Brand‑New feature: The Bandit Raid System! Bandits now try to steal your treasure, and you’ll have to defend yourself:Single Attacks - individual bandits appear randomly and try to grab your loot.Wave Mode - multiple waves of bandits for players who want more action.New Defense System - protect your resources with new anti‑bandit mechanics.Additionally:1 new map for more varietyVarious bug fixes and small improvementsHave fun testing the new system, and thanks for playing!
The last few weeks I was completely out of action - properly bedridden and sick.But: I’m back on my feet and have been actively working on the game again for the past few days.Thank you to everyone who stayed patient during that time.The next major update is currently in development and planned for June 2026.The focus will be on:Bug Fixes & Technical Improvements Many reported issues are being resolved, including several annoying little problems that have been on the list for a while.New Maps Fresh areas to click, farm, and explore - more variety and new strategies to boost your progress.New Action Event: Bandit Raid A limited‑time event where bandits set their sights on your resources.Defend your claim, earn rewards, and show those raiders who’s in charge.Thank you for your support, your feedback, and your patience.I’m excited to bring you the next update soon.
FixesThe fly has renewed its pilot license and now flies forward again instead of backwards. No more unplanned aerobatics.AdditionsA new clickable penguin has waddled into the snow map. He doesn’t do anything groundbreaking, but he’s cute and clickable – which is basically peak game design.
Posts come from Steam's official announcements feed.