Endless TD combines tower defense strategy with idle mechanics, letting you purchase upgrades and progress indefinitely across rounds. The game offers substantial upgrade trees to unlock, though players report a significant bug affecting upgrade purchases that undermines progression. Worth monitoring for patches if the genre appeals to you.
About this game
A simple yet unending tower defense game with a mix of idling and incremental progress. Tons of upgrades to purchase and endless progress to achieve.
What players are saying
▼ Not recommended0 hrs
Has a lot of potential, but there is currently a bug that resets any upgrades you buy between rounds to 0 upon purchasing the same upgrade during a round. Pretty much a game breaking bug in its current state.
0/5 - Lots of potential, but in its current state I cannot recommend it at all. Watch for a patch.
Endless TD Update 5 | 05.06.2026 ## Fixed - Factory upgrades getting reset ingame back to zero when clicking on the same upgrades bought - Ingame gold overflowing and showing “NaN” or Infinite - Ingame shop bugging out with -inf values (because of the above “NaN”) - meta going below 0 (now defaulting to 0 if it ever would get to 0) - interest limit now properly works - music will no longer start twice (once before and once after successfully loading) ## Added --- ## Removed --- ## Changed (Buffs) --- ## Changed (Nerfs) - Gold max value will hover around ~1e300 - Interest will (temporarily) not apply after 1e300 gold ## Future Plans - Optimize Game balancing - Rework Producer - Create Boss-Chamber - Create Game-Prestige with more unlocks
Endless TD Update 4 | 03.06.2026 ## Fixed - a major issue regarding save-files not being able to load correctly - an issue where the music state could also not be loaded correctly ## Added --- ## Removed - save-file encryption (You now can edit the save file to your liking) > Any bugs that happened because of altering the save file manually, will not get into consideration for any fixings, as this would be considered cheating and is outside of “normal” game behavior! - fixed a bug that caused the game to get into an endless “restart run” loop. (This was caused because the restart wave limit, on failed loading would be set to 0 and at any point the “current wave” was more then 0 it triggered a restart. This is now set to a minimum of 5 and is defaulted to 50) - ## Changed (Buffs) - Meta & Genta formula for runs ## Changed (Nerfs) - money making formula for runs ## Future Plans - Optimize Game balancing - Rework Producer - Create Boss-Chamber - Create Game-Prestige with more unlocks
Endless TD Demo Update 3 | 28.05.2026## Fixed- A bug regarding ingame gold gain when buying utility upgrades (Gold on kill & gold bonus now correctly work)- Steam cloud error not working for linux users (this caused to “delete” any save files created on steam cloud synchronization due to me mishandling the save-file location on linux)## Added---## Removed---## Changed---## Future Plans---
Posts come from Steam's official announcements feed.