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Dove Days : Time Flies

Dove Days : Time Flies

by Suiun Game (水云游戏)

Price $4.99
Avg Players 1
Released Jan 21, 2026
2DAtmosphericCasualClicker
View on Steam ↗

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Dove Days offers a relaxed collection of over 240 mini-puzzles across multiple modes—traditional puzzles, jigsaws, and varied brain teasers—with no time pressure and optional hints. The stripped-down interface prioritizes ease of access over complexity, making it ideal for casual players seeking low-stress gameplay during downtime. Its generous content pool and cozy aesthetic appeal to anyone who wants puzzle variety without commitment.

About this game

What players are saying

▲ Recommended 1 hrs

The coziest content avalanche I didn’t see coming



This is the kind of game that quietly kidnaps your free time and politely asks for more. In just 1h30, I cleared about 50% of the base levels and barely scratched the jigsaw mode (around 10% completion), and I already knew this would become a long-term companion for casual puzzle sessions. With 240 base levels, 108 jigsaw puzzles, and a whole casual mode packed with classics like Minesweeper, 2048, and more, the amount of content is honestly wild for the price.

The real strength here is variety. One moment you’re doing sokoban-style logic, the next you’re connecting flows, shaving a face, plugging electricity, organizing cozy messes, or brushing dust bunnies off a shirt. None of it is hard, and that’s very much the point. This is made for relaxation, not for brain-melting challenge seekers. Levels are short, intuitive, and perfectly sized for the “just one more” loop that somehow turns into 100.

The game is extremely forgiving. There’s no timer, no pressure, and almost no punishment for mistakes. You can skip any level with a simple “So be it” and move on without penalties. The hint system is generous too: in base levels it gives the solution directly, and in jigsaw mode you can rotate pieces correctly, complete the outline, or reveal the full image, which lets you tailor exactly how cozy or assisted you want the experience to be.

Controls are simple and mouse-only, achievements are clear and tied mostly to completion, and the music stays upbeat and pleasant without becoming an audio loop nightmare. It’s designed to be approachable from start to finish.

That said, comfort isn’t perfect yet. The lack of a click-to-hold option is a real issue in a game that is almost entirely dragging-based. My wrist definitely noticed (once again today). There’s also no brightness setting, which can make longer sessions harder on the eyes. While base levels stay delightfully varied, the jigsaw puzzles can start to feel repetitive fairly quickly, and in Minesweeper, using the largest grid makes it hard to see the board edges with no way to move around.

There’s also a small note about AI usage for some puzzle levels and music. Aside from a slightly uncanny plushie feeling in a few jigsaw images, it didn’t impact my enjoyment, but it’s something players may want to be aware of depending on personal preferences.

For me, this is shaping up to be one of my most-played cozy puzzle games of January 2026 alongside Logic Town. It’s affordable, overflowing with content, endlessly gentle, and dangerously good at convincing you that one more level is a great life decision.

For more reviews like this one, please check out Ele's Little Recommendation Corner!

For reviews covering all types of indies, recent and old, don't hesitate to drop by IndieGems!
34 found helpful Steam ↗
▲ Recommended 2 hrs
A casual mouse-driven game with 240 mini-games, plus jigsaw and puzzle modes, offering varied challenges, hints, and no time limits for relaxed play.

When you start the game, you’re greeted by a menu where you can choose from several pleasant background tunes, and then jump straight into one of the three available modes.

The main fun comes from the first mode, which sends you through a series of small mini-games that use a wide variety of mechanics. Everything is controlled with the mouse, so you don’t need to worry about complicated moves. You begin with something simple, like swiping a phone, then move on to clicking to eat breakfast. After that, the challenges become slightly more difficult, such as restoring an image by rotating pieces or tracking a cup with a ball.

Despite the variety, the overall experience remains very casual and never becomes overly difficult or frustrating. First, there’s no time limit, so you can take as long as you need. While some puzzles require skill and can be failed, you can restart immediately and usually succeed after one or two tries. There’s also a free hint that shows exactly what needs to be done, and if that still doesn’t help, you can skip the stage entirely.

What surprised me most is that there are 240 stages. Although the mechanics mostly involve clicking, swiping, or dragging, the game never feels repetitive because each activity is different from the last, with only a few minor repeats. Some tasks take only a few seconds, others take minutes, and the more logical puzzles require a bit more thought. Overall, there’s plenty of content to keep you engaged.

The sheer variety of activities is genuinely fun. You shave a face, tear tickets, shake a coconut tree, clean a foggy window, insert a USB into a computer, and much more. It’s so engaging that I didn’t stop until I completed all stages in a single sitting. However, there is no reward at the end—once you beat the last stage, you simply return to the main menu.

If that isn’t enough, there are two additional modes, each with its own set of puzzles. Jigsaw mode features just over 100 puzzles where reconstruct an object from cut pieces. Like the main game, you have three hints: one shows the outline of the object, one reveals the complete image, and the most useful one rotates all pieces into the correct orientation so you can focus on connecting them.

The second mode is a collection of casual games that includes the logical puzzles you encountered in the main game, such as Sudoku, Minesweeper, and Sokoban. Instead of a single stage, this mode offers a massive number of puzzles—Sudoku alone includes 270 challenges. If you’re only aiming for achievements, you only need to complete the main game and the jigsaw mode, although the latter takes longer because there is no auto-solve option.
5 found helpful Steam ↗
▲ Recommended 0 hrs
This is such a cute game. The graphics, the puzzles... there is so much more than I thought there would be. Definitely recommend this to play especially if you need to destress.
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update Notes | February 10, 2026

126 days ago
1:Fix the error in the hint for level 88. 2:Fix the display error that occurs when clicking the "Complete Now" button while puzzle pieces are scattered in the puzzle level.

Update Notice | January 29, 2026

138 days ago
1: The question bank for level 215 has been replaced, and the function of clearing numbers has also been added. 2: Added input remapping function, allowing for custom binding of keys, such as resetting levels, etc. 3: The Jigsaw puzzle game has added an "Immediate Completion" button, which can be used to quickly achieve the achievements. 4: Sokoban Optimization

Update Notice | January 24, 2026

143 days ago
1: Replaced some levels in the Sokoban game2: Fixed the issue where the game couldn't be completed after finishing level 189, and resolved the crashes that occurred in certain special circumstances. 3: Fix the issue where the billiard ball goes out of the boundary in level 135.

Posts come from Steam's official announcements feed.

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