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Rocky Idle

Rocky Idle

by Rocky Games

★ 84%
Price $9.99
Avg Players 552
Reviews 306
Released Mar 26, 2026
AutomationCasualClickerFarming
Offline progress

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Rocky Idle borrows the RuneScape-inspired progression framework popular in games like Melvor, letting you level skills, farm resources, and fill a collection log. The game supports offline play but rewards frequent engagement through temporary boost mechanics, creating a hybrid between passive and active idle gameplay. It's best suited for players who enjoyed Melvor's structure but want a more streamlined experience with better in-game documentation.

About this game

What players are saying

▼ Not recommended 34 hrs
This is just a super dumbed-down Melvor Idle with AI art. It's also supposed to be an idle game but there's these boosts that GREATLY improve your progress and you have to click a button every 10 minutes to be efficient. Half the achievements only give improvements to boosts so the dev clearly thought active play is the way this IDLE game should be played.
151 found helpful Steam ↗
▲ Recommended 6 hrs
Review based on 2.3k+ hours on Melvor, this game is really good so far and shares the OSRS foundation which I believe is S tier for Idle games personally. If this is just the start of things to come, this game has a very promising future. Definitely worth the price of entry.

Improvements over Melvor
- Ingame Wiki
- Info ingame of loot drop rates
- Ingame achievemnt system and rewards
- Quest system and rewards
- If you need an item for anything, you can click on it and it will take you to the monster that drops it to fight it straight away

Little QOL features which really surprised me.
46 found helpful Steam ↗
▼ Not recommended 2 hrs
Gameplay is OK, but a bit overpriced for the depth. Also, excessive use of AI assets.
24 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch v1.3.0: Pet Changes + UI Customization Update

27 days ago
Hello everyone!Pets are no longer just cosmetics, they now have small but meaningful benefits and introducing a dedicated pet slot. A bunch of this came from community feedback, so thanks to everyone who shared thoughts and for voting on discord. Let me know what you think!UI customization changes are here. The goal with this update was to give you a big pass on customizing the interface, letting you make the layout truly your own.New Features & ContentPets & ReworksThe Pet Slot & Benefits: Pets now gives boosts: combat pets boost your skilling 5% speed or batch per pet in that area, and skilling pets boost your combat by 5% dmg to that area. All skilling pets can be combined into 'the pet', combining all stats from all 6 of the skilling pets.Unlocking 'The Pet': 'The Pet' can be unlocked directly in the Slayer tab for 10,000 Slayer points, a combination of all skilling bosses.Account Avatars: Any pet you have unlocked in your collection log can now be set as your account avatar, shown off with a golden background.UI Customization & LayoutDrag & Drop Layout: The inventory and current-action panels (current quest, skilling/combat, etc.) can now be dragged around and scaled independently.Movable Bank Window: The Bank window can now be resized and dragged anywhere on your screen, and it will remember its size and position for next time.Optional Left Sidebar: Added a new optional left sidebar with all your skills, tabs, and menus in one clean panel. This can be collapsed into a slim rail or toggled off entirely in Settings.Configurable Keybinds: Set your own keyboard shortcuts for skills, tabs, and menus. You can find this in Settings under 'Keybinds'.Inventory Shortcuts: Gear and Bank shortcut buttons now sit right above the inventory. These can be toggled off in Settings if you prefer the old look.Quality of Life & BalancingShop Buy Back Button: Added a buy back button in the shop, so you can easily undo accidental item sales.Shop Sell Back Button: Added a sell back b...

Patch v1.2.0: FINAL Boss + Slayer rework + Offline mode

39 days ago
Hello everyone!Slayer changes are here. The goal was to move away from the "9 Easy + 1 Expert" strategy(or simular ones) and get people committing to longer tasks instead. Harder tasks should now feel a lot more worth it.A bunch of this came from community feedback, so thanks to everyone who shared thoughts. Let me know what you think!Play OFFLINE: A lot of people had issues especially from Russia and China, where they were unable to connect to the server, so we now have a possibility to play offlineComplete the game by getting the CAPERONNew Features & ContentSlayerSlayer Streaks Per Difficulty: Slayer streaks are now tracked separately per difficulty (Easy, Medium, Hard, Expert).Extended Task Bonus: Completing an extended Slayer task now rewards bonus Slayer points on top of the normal streak reward (+2× the master's base rate).Slayer Point Rewards Increased: Hard difficulty base reward increased to 40 per task (from 25). Expert difficulty base reward increased to 180 per task (from 75).Simplified Streak Bonuses: The 250th and 1000th task streak bonuses have been removed from all difficulties to simplify the reward structure.Streak Conversion: Because the old streak didn't track which difficulty it was earned on, it can't be migrated directly. As compensation, your old Slayer streak will be converted to Slayer points at a rate of ×10 per task completed (e.g. a streak of 89 gives 890 Slayer points). The button disappears once claimed inside the Slayer tab.Equal Task Odds: All Slayer tasks now have an equal chance of being assigned. Task weights have been removed.Slayer Tasks Tab Update: The tab now shows the extended amount range and its bonus Slayer points reward instead of the old weight column.Quality of Life & BalancingWeakness Icons: Monster cards now show a small icon indicating which attack style they are weakest to.One Click Harvest & Plant: Cost reduced from 750 to 50 Slayer points (you'll be refunded the difference).Magic Weapon Buffs: All 2.2s magic weap...

6 New Languages: Massive Localization Update + Patch v1.1.0

54 days ago
Hello everyone!Today is a big day for Rocky Idle. I am very excited to announce that the game is now fully playable in Spanish, Simplified Chinese, Russian, Brazilian Portuguese, German and French !With the big help of the community, people can now play in their native language, and hopefully, this opens up the game to many new players around the world. If you want to see more languages, please let me know! Patch v1.1.0: QoL & BalanceNew Features & ContentLoot Management: Monster drops on the ground can now be dragged and dropped to rearrange them.Pet Gambling: Reached Diamond Tier for a boss or skilling activity? You can now gamble your corresponding tokens (1, 10, or all at once) for a 1/250 chance at the pet.Low Performance Mode option in Settings(For mobile or low end devices)Quality of Life & Balancing Slayer Categorization: All area bosses now count toward their specific area's Slayer category (Forest, Field, Mine, Sea, Market, Temple) in addition to the BOSS category.UI Improvements: Blocked tasks in the Slayer Tasks tab now feature a red "Blocked" badge and a strikethrough line to match the Extended indicator.Mass Opening: XP lamps can now be opened 1, 10, or all at once directly from the lamp modal.Temple Nerd Achievement Buffs:Reduced bones altar requirement from 40,000 to 35,000.Reduced level completion requirement from 122 to 120.

Posts come from Steam's official announcements feed.

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