Commanders, version 3.0.2 is now available on Windows and macOS! This update expands equipment customization, companion progression and treasure trading in town. Equipment and gems Revised stat generation and quality rules for newly dropped equipment, with improvements to item details, comparisons, filtering and sorting. Improved gem socketing, removal and combining. New-system equipment used as a combining core retains its existing affixes, enhancement level and sockets. The preview explains what is preserved and how the enhancement cap changes. Improved automatic processing safeguards for invested equipment and socketed gems. Remove gems before dismantling an item or using it as material. Companion training and combat support Expanded capture and training for ordinary slimes, orcs and skeleton archers. Elites, bosses and summoned enemies cannot be captured. Added training experience, fusion, skill learning and rank upgrades, with cooperative attacks, protection and skills in combat. The companion roster now uses a grid with quick deploy, withdraw, train and lock actions, plus filters, sorting and search. Patrols and treasure auctions Updated patrol maps, route guidance and progression feedback, including map selection and returning to town. Added treasure auctions at the central market. Consign a treasure, watch NPC buyers bid, then accept an offer or reclaim the item. These are NPC auctions, not trading between players. Auction progress is saved across town visits and restarts. Offer changes require confirmation, and reclaiming an item respects available backpack space. Platforms and known issues Windows and macOS are now both updated to version 3.0.2. In smaller windows, the backpack material bar can still extend beyond the panel, and bottom progress-bar spacing is still being refined. If the material bar is clipped, try enlarging the window. Thank you for your feedback! Restart the game after updating. When reporting an issue in Discussions, please include a sc...
Commanders, the 3.0.0 major update is now live! Our top priority in this update is reducing the stuttering reported by players. We have focused on expedition movement, node progression, combat cleanup, saving and Steam Cloud synchronization. The camp, Sky City, inventory, runes and Nightmare builds have also received a substantial update. Below are the full update notes for Windows 3.0.0. Main focus: stuttering and performance Optimized expedition movement, node transitions, the end of combat and cleanup to reduce sudden pauses during progression. Moved time-consuming cloud-save validation and synchronization work to asynchronous processing to reduce interruptions to gameplay. Improved checks and retries when cloud storage is full or synchronization fails, avoiding repeated expensive work that can cause periodic stutters. Optimized inventory paging, equipment lookups and UI refreshes to reduce unnecessary calculations with larger inventories. Adjusted desktop-window frame pacing to improve smoothness during continued play. A refreshed camp and Sky City Redesigned the main menu as a nighttime camp with idle animations for all five classes, and updated the styling of save selection, settings, the lounge and related screens. Reworked Sky City's scene and service entrances, with clouds, street details, small animals, caravans and trade activity cues. Updated the town market and exchange interfaces, service information and interaction feedback. Added ingredient combinations, meal previews and cooking to the food workshop. Improved training trials and squad evaluation, including results for different challenges and trial records. Updated library ascension, reforging and town-development presentations to make progression more visible. Expedition routes and departures Updated the strategic world map and pixel-style regional routes for clearer region selection, route states and progression. Added a strategic dispatch sequence and improved transitions between town, expedition...
Lazy Legions 2.1.6 Update This update focuses on smoother moment-to-moment play, safer long sessions, and more intentional equipment progression. Performance and memory improvements Reworked idle UI updates, recommendation checks, wave progress, off-screen indicators, and several overlay systems to react to real state changes instead of repeatedly polling in the background. Large backdrops, localization tables, and optional world resources are now kept resident only when they are actually needed. Music changes now load in the background. The current track keeps playing while the next track is prepared, and the decoded-music cache stays within a fixed budget. Equipment progression and combining Random drops and bosses now focus more on useful Common and Rare crafting bases. Epic, Legendary, and Mythic equipment are now primarily earned through combining, giving spare equipment a clearer long-term purpose. Improved the combining sequence with clearer progress, steadier reel stops, and less UI churn during the reveal. Stability fixes Hardened scene changes, menus, overlays, jackpot/combo feedback, Prestige tracking, and desktop-pet transitions against callbacks that outlive removed objects. Improved shutdown cleanup for music, telemetry, Steam-related services, pools, and cross-frame callbacks. Strengthened profile, equipment, and release validation so incomplete or unsafe state cannot overwrite authoritative progress. Please restart Steam to make sure the update is downloaded. If you encounter an issue, include the full 2.1.6 build version shown in game when sending feedback.
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