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Cult Nation

Cult Nation

by SMdG

Price $2.90
Avg Players 9
Released Apr 15, 2026
CasualClickerDarkEconomy
Prestige loop

Media

Video
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Cult Nation is a brief incremental game where you sacrifice followers to accumulate blood and unlock progressions toward summoning the devil. It features multiple prestige resets that advance the narrative, requiring active clicking early on before idle automation becomes available. The straightforward loop and short completion time (around 2-3 hours) make it suitable for players seeking a contained incremental experience without monetization.

About this game

What players are saying

▲ Recommended 2 hrs
I always say that if a game lasts an hour for each £ I pay, I'm happy. Got 2 and a half hours to complete the game and get all achievements. Nice little incremental game :)
5 found helpful Steam ↗
▲ Recommended 3 hrs
Idle & Incremental Lovers is on the fence about Cult Nation and gives it an "informational" review :
It's about a cult, but sadly the games lacks some soul. Don't get me wrong, it's a good first game for the dev, nothing bad about progression, music, balance... but I didn't get my dopamine shot :-(

Seriously guys, avoid dangerous cults, practice safe sects!

If you want "one more incremental game" that does everything OK, this is the one for you, as it does everything right. The prestige system even brings interesting new gameplay.
But the art style is not great, the "story/lore" is meh, and more importantly, the part where you earn your ressources is not exciting at all. You're just not an actor with decisions to take, merely a clicker (at first) and a mouse circler, hence the lack of dopamine (which is what clickers are all about). I wanted to write a review for my curator page, so I got to the end, but the end was a little disappointing too.

Overall, it's still a decent game, so it's up to you!

Hope this review is helpful! Follow us for more Idle & Incremental games recommendations :
Idle & Incremental Lovers Curator page
5 found helpful Steam ↗
▲ Recommended 2 hrs
Idle
Prestige - Several as point of a story
Active Play - Almost mandatory before idle upgrades get purchased, then repurchased after each prestige
Visuals - Simple, people queue to die, gold people appear then get killed.
Special Mechanics - Nothing crazy, hover to collect, prestige for new stuff.
Cash Shop - None

Leaves a little to be desired, but actually evolves the gameplay enough compared to most idles these days. Probably could have been completed in under 2 hours but I was lazy.
3 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Cult Nation Out Now!

60 days ago
The game is finally out!Launching with a 30% discountThank you to everyone who wishlisted, gave feedback, and who will be buying the game : )

Cult Nation Releases April 15th!

63 days ago
Hey everyone,The game has improved a lot from the time of the demo release, thanks to all your feedback and suggestions. The game will finally be released on April 15th with a 30% launch discount!

Posts come from Steam's official announcements feed.

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