Back to rankings
Imagine Sisyphus Happy

Imagine Sisyphus Happy

by Unknown

Price N/A
Avg Players 0
Released Coming soon
ActionCasualClickerIdler
View on Steam ↗

Latest updates

0.5.2 Update - Hot-fixes, QoL, new inventory system

15 days ago
Last night we've pushed a new update! Mostly small things, trying to improve the experience. What was changed: Shorter tutorial + added "boulder-drop" scene, which makes initial typing a bit more excitingShorten all other first steps, so that you can get to "free play" fasterWhen you get to the building stage, you automatically get hamster wheel + office soundtrackNow stories are guaranteed to appear the first time you freely play "Ancient" and "Rural" levelsReduced the required starting distance for skills to 500 - and increased demo cap to 25 (soft cap) and 50 (hard cap)Made demands work properly; also fixed the scroll bug and some othersAdded new inventory system - here's the picture!

New Gameplay Update!

21 days ago
Hello, fellow Boulder Pushers! A new huge update has just arrived! And this will be one of the biggest updates we have for you!Here are some of the things included:Typing as an alternative to clicking! For now, it is more "game-play" than "content" - but we already have some surprises for those who seek 🙂New skill system - a whole galaxy of "stars" to unlock (>> 100)New stamina system, with fewer restrictions on when to trickNew inventory and shop system, with more Gods to guide you!More straightforward stats and a smoother progression systemTons of QoL features and some VFX and SFX improvementsThe update is so big that your old saves won't work - the game changed so much that they won't make any sense... But that's a demo, so that should be alright! Aren't we Sisyphuses, after all?And we are taking part in the great Wishlisted showcase - go check other games, and maybe you'll see another boulder that suits you?

Major Chat and Cosmetic Update

49 days ago
Hi fellow Sisyphuses!Our Steam Demo just got a major-minor update! Please give it a try!Minor in scope - it doesn't touch core systems. Major in quantity of changes.Here is a broad scope of what was changed: New Chat System! It is much more alive: with different characters, with gods, heroes and random dudes reacting to your actions and replying to each other. It now has over 800 lines! 9 character types, each with a unique set of tones. Hopefully, it will be refreshing and more fun now! And we plan to expand it further!We gave up most of the pixel fonts and switched to "normal" ones. Too many people were hurt in their eyes by the game, but that's not where Sisyphus should hurt you. Now it should be much more readable! Which will be even more important with the upcoming updates.We streamlined trick-choice - you don't need to open that weird "trick panel" anymore - you choose tricks right away, with mouse or keyboard. This should reduce frustration by exactly 46.2% for most people. How do I know? Intuition, my friends.New lighter stream UI! We've made it both "lighter" and more informative. Plus, we significantly expanded and improved the hint system - so figuring out what's what should be much easier now.New Demands/Requests system! It updates demands every 60 seconds, based on the chat vote - and you get bonuses if you follow it, or penalties if you fail.Tutorial and onboarding are slightly improved - hopefully, it is a bit more fun. Also, the tutorial texts are given in larger chunks, so they are easier to digest (and faster to click through). This is still a temporary solution, as we plan to completely rework it in one of the next 2 even bigger updates. I hope you'll like these updates! And there are even more to come

Posts come from Steam's official announcements feed.

Comments

Log in to leave a comment.

Loading comments…