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Family Reunion

Family Reunion

by Waibinin

Price N/A
Avg Players 0
Released Coming soon
ClickerColorfulDynamic NarrationExploration

Media

Video
Video
Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

You're a restless kid at a family dinner, using incremental mechanics to rush through the evening by completing small tasks and interactions. Build up momentum through repetitive actions, unlock new activities, and manage the chaos of relatives to reach bedtime as quickly as possible. A humorous idle game for anyone who enjoys both incremental progression and relatable family awkwardness.

About this game

Players, last 69 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Small Stickers Update

16 days ago
Hi Everyone, just  released a small update mostly to add a function to change the font sizes. I saw that in some monitors looked too small. PATCH NOTES: DEMO #8New Exploration music by Willy Fishman! He also made some open door sounds.Gameplay:Family members now have an opinion on you and other members of the family. Family Interventions will be triggered when they have a worse opinion on you. They also have traits by default and can get some more too.Notes items can give you ideas now.Your traits affect your actions more.Content:More variations on events. Created a new bunch of them.Around 10 new items/upgrades including STICKERSUI:Notifications on how many ideas/items you haven’t checked out yet.Add an accessibility option on the menu to change font size. Also fonts get bigger by default on bigger screens.More character and family reaction animations on their menus.Visual Buff on Eyes on You and the Dinner Checkpoint.Modified the Bug/Feedback report and added a patch-notes zone. Thanks for your support, Leandro

Home Expansion Update

46 days ago
Hi everyone, I've been working mostly towards exploration improvements and some flow/bugs fixes. Also I made a discord for the game! You can get in here: https://discord.gg/hBBCzdQb8t Exploration:This is the biggest change in this update. In the previous version, all rooms were triggered randomly and you can improve your chances of getting special rooms. Now I changed it to be a real map of the house. Special rooms are triggered by entering in those rooms, and you can reach new ones if you explore further on (advantage to The Adventurer here). The initial exploration skill is still wandering randomly in a house, but now with a random walker algorithm. You can upgrade to choose your direction if you have a SENSE OF DIRECTION. Related to this I added:Four more special roomsLots of new  rooms drawings Information unlocks: Closest room, map, equipment, log, food, backgrounds and more.More polish in future updates.Balance:Buffed a little bit the chatty. They have more chance of avoiding your family with conversation modifiers Mom interventions are toned down and now she has some variations.UI:Removed log texts from Mind Ideas and made more strict how logs are printed to avoid long chains of texts. Ability  buttons are slowed down. Tidy up the ending and title screen.Other content: Added a few new Alcohol Events. Polished a bit the toast event. Your familiars now store an opinion of you and have individual traits (more of this on a future update).Bugs: Fixed a performance bug (FPS drop) that made everything slow down at the end on Windows Builds. Given the theme of the game, nobody report it because they thought it was intended . Let me know if the issue is still there!Events:The game was exhibited  at BLON festival last weekend at Klaipeda, Lithuania . It was a finalist for the Game Aware Awards. My Friend ,María Victoria Rodriguez .was there representing the game. She told me that it was an amazing event. I will try to make another update for early October.Thanks for yo...

Big Events, Small Fixes

81 days ago
Hi everyone,I wanted to shared some of the last events that the game  was featured and some of the future ones! Last month, I was in New York  and I participated with the game in playtest events on Boshi's Place and Wonderville. It was a great experience to meet the NYC scene and to receive feedback on the game ! Also last weekend, Family Reunion was on theLeftfield collection at MCM Birmingham. A weird and experimental 16 game selection! Right now, the game is on display at the CyberFrames: Extra Lives exhibit on Boston CyberArts! And for the future, Family reunion is selected for the Aesthetica Film Festival Game awards in York, UK! Based on the recent feedback I've been receiving (thanks a lot for that!), I made the most urgent changes. A new update will be available for September/October with more major stuff. Patch Notes: Bugs fixed:Title Screen stuck on SafariMaster Volume allowing some to bypass some sounds.Small changes:The log now shows again some of the previous texts. Clicking on the log, let you stop the typewriter effect and fully loads the sentence. Also change how the memory (expanded log works).Small UI changes on the Tabs from Mind/You/History. More to come! Thanks for playing, waibinin

Posts come from Steam's official announcements feed.

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