Lead a cult to feed your dark idol by raising minions, harvesting their emotions, and unlocking ritualistic upgrades that convert devotion into power. This short active incremental wraps its core loop—clicking to generate resources, automating through expansions, and prestige-style progression—in an appealingly dark theme with satisfying sound design. Best for players who enjoy compact incremental experiences that deliver their hook without extended grinding, though completionists may finish in under two hours.
About this game
Let It Consume is a short, active incremental game about leading a dark cult. Raise loyal minions, harvest their emotions, and feed your all-consuming idol before it hungers for you. Expand your rituals, unlock dark upgrades, and watch devotion turn into divine power.
What players are saying
▼ Not recommended1 hrs
Honestly i love this type of games , and i hate them with a passion .
Why cant you make a game like this last , for idk maybe 5 hours?
Even with the second ( hardcore ) mode , that by no means is hardcore , its way easier then the regular story mode i 100% the game in 1.8H
AT THE VERY LEAST make ur game above 2 hours , or you will get refunds from ppl that finished it .
Obsly im gonna keep it
But 5€ for 2 hours playtime is just not the way to go .
Why is there 0 Content for the city? you build that stuff and then what? Why dont you give me some upgrades for the buildings?
I hope ur gonna keep working on ur game because there is something there .
The Portuguese translation is here! Thanks a lot to Ravock and Henrique Honório for the help making it happen. If you encounter any issues please let me know.
The game received an update to improve pacing, adding new upgrades and modifying some of the existing ones. Unfortunately, this seemed to cause an issue where the completionist achievement would not trigger when completing the older version of the upgrade tree, or trigger too early when completing the new one. This issue has now been resolved. If you’ve completed either version of the upgrade tree, the achievement should unlock automatically the next time you open the game. Please note that to see the updated upgrade tree, you’ll need to make sure your game is fully updated. In some cases, starting a new run may also be required. You can confirm you’re on the latest version by checking for this specific upgrade near the beginning of the tree. Thanks a lot for bringing this to my attention and for the help debugging these issues! Enjoy the harvesting!
There seems to be an issue when unlocking the pit caused by AMD drivers where the entire background was a white square, unfortunately I cannot fix drivers issues, but I added a bunch of checks to hopefully prevent said bug! If you find any other issues (or if this one persists) please let me know and I'll do my best to fix them ASAP!
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