Algaza-Ha: Quest Giver tasks you with building and managing a guild while directing heroes through quests that shape their personal narratives. The game combines light strategy with character-driven storytelling, letting you influence how your party's tales unfold across episodic content. Those drawn to guild management with personality and humor will find its early foundation promising.
About this game
Algaza-Ha: Quest Giver blends strategy, narrative, and guild management into a unique character-driven experience. Build your guild, guide your heroes, and shape their stories—one quest at a time.
What players are saying
▲ Recommended2 hrs
Still on early stages but it is simple fun, has a catchy song and funny dialogues.
Hello everyone! We’ve just pushed a quick hotfix focusing on fixing language-related display issues and general localisation rendering. What's new: CJK Font Fixes: Resolved an issue where Asian characters (Chinese and Japanese) would display as empty boxes or fail to render properly when switching screens. Fonts should now display beautifully across all UI elements! Localisation Timing: Fixed UI elements and procedural quests not updating their text immediately when changing the game language. Thank you all for the feedback and support! Let us know if everything is running smoothly on your end. — The Developer
The Dice Have Been Cast The God of Chance opened his eyes tonight. In Algaza-Ha, no morning is ever the same. And now the world has chosen to remind everyone of that. Creatures emerge from the depths of the earth, from the banks of dark rivers, and from the shadows between the trees. They follow no plan. They serve no master. They appear wherever chance places them and remain until someone deals with them. The guild receives requests for help from every corner of the realm. From the windswept plains of Azurewind to the depths of the Swamp of Despair. From the frozen passes of Mount Chillyard to the petrified trails of Caelum. Every region has its own dangers. Now, each has its own threats as well. With every turn, the dice are rolled again. New quests appear across the world. Some will be simple enough for a seasoned heroine. Others will demand a full party and still offer no guarantee of success. No season in the guild will ever be exactly like the last. Difficulty matters. The number of heroines you send matters. And choosing the wrong mission can be costly. Explore Algaza-Ha. Track the whereabouts of your heroines. Discover which regions need help and decide which requests deserve your attention. The dice have already been cast. The question is what you will do with them.
Posts come from Steam's official announcements feed.