Hello players!We are excited to announce that development on Horde of Distraction has reached an important milestone: we are launching registration for our closed playtest! Once we have enough requests, we'll randomly select players and start giving out access.How to participate?Go to the Horde of Distraction Steam store page and click the "Request Access" button.If you are selected, you will receive an email notification from Steam, and the game will appear in your library.Limited spots availableThings to keep in mind:You may encounter bugs, UI glitches, or temporary placeholders. Balance, visuals, and mechanics are still being worked on and polished.Where to share your feedback?You can leave your feedback in a dedicated section of our Discord server or right in the game via the survey.Stay tuned for updates and add the game to your wishlist!
Hello!First of all, we want to say a huge thank you!More than 20,000 players have already tried the Horde of Distraction demo. For our small team, this number feels absolutely incredible. It’s especially exciting to see that the demo currently has 98% positive reviews on Steam.We read your reviews and discussions every day. More than 3,000 players also completed our Google Forms survey. It helped us better understand the audience of the game and showed us that your vision of the project is very close to ours as developers.Right now, we continue actively working on the full version of the game: adding new mechanics, testing balance, creating content, and constantly experimenting.Today we want to tell you a little more about what awaits you in the full release of Horde of Distraction.TownThe game will feature a ruined village that you will gradually restore as you progress. Each restored building will unlock new gameplay mechanics and character progression features.ClassesThe full version will include 3 playable classes: Warrior, Mage and ArcherEach class will have its own progression tree, unique talents, and a completely different playstyle. Even the core attack mechanic changes depending on the chosen class. ActsThe demo only featured the first act. The full game is planned to have 5 acts. Each act will feature its own atmosphere, enemies, visual style, and bosses. At the end of every act, you will face a unique boss fight. Mana and Active SpellsSome players noticed the mana indicator in the demo. Right now, it is not used yet. The full version of the game will introduce a system of active spells. During gameplay, you will be able to use different abilities and combine them with your build. Each class will also have its own unique spells. A Deeper Loot SystemIn the release version, equipment choices will become much more important. You will be able to create full builds based on your playstyle, combine items, upgrade them with gems, and dismantle unwanted loot into...
If you noticed the "Download Demo" button on our page yesterday — your eyes weren't deceiving you! We have officially launched the demo version.Please excuse the slight delay with this announcement; we’ve been pouring all our energy into the technical side of things. In this version, you'll be able to try out the core mechanics and get a feel for the game's atmosphere.Be sure to let us know your thoughts in the discussion forums! And if you enjoy the demo, please add the game to your Wishlist — it’s the best way to support us and stay tuned for updates!
Posts come from Steam's official announcements feed.