Deckbuilding Card Game meets Incremental Data Mining. Command 3+ dystopian factions & 500+ cards in this acid-soaked Cyberpunk Card Battler. Unleash glitch-fueled combos, gamble in a corrupted Arcade, and farm Souls & Star Power in idle clickers. Don't just play the game—break the code and ascend.
What players are saying
▼ Not recommended0 hrs
The UI is so awful and the AI generated art doesn't help , played 1 mini-game. Bugged out and didnt receive reward. Overall just bad
The chess pieces are on the wrong squares, and the squares are the wrong colors. The images for the pieces have nothing to do with the pieces themselves.
Edit: the developer fixed the square colors and piece placements, but now when you play as black, you have to play from the other side of the board. Additionally, the only way to know which piece is which is by clicking on it (you can't even tell what color it is), the description that pops up is off the screen unless you're in full screen, and if you need to click another piece, you might accidentally make a legal move. There's just too much going on and none of it works or is easy to understand. The game should be reduced to a simple, working core and then built up again. Unplayable.
💾 SYSTEM PATCH DETECTED: VERSION 3.0 IS LIVE 💾Listen up, operators. We've cracked the firewall on player-vs-player combat, rewired the onboarding protocol, and pushed a full stack of quality-of-life upgrades into the core client. No server fees. No gatekeeping between free and paid operatives. This is how Cybersoul was meant to run. 25gb to 3gb.Here is the breakdown of the new protocol:🌐 MULTIPLAYER: GRID LINK ESTABLISHED The old server dependency has been terminated.NEW SYSTEM: Free Steam P2P multiplayer. Zero hosting costs. Direct operator-to-operator combat.Quick Match: Drop into the queue. Fight a random operative. Play with Friend: Steam invite. Private lobby. No middleman.Cross-DLC combat is live. Free-to-play operatives can fight paid users. Paid users can fight free users. Everyone fights everyone. Your DLC tier does not lock you out of the arena — it unlocks what you can play as, not who you can fight.🔑 HERO KEYS: DLC PROTOCOL REWRITTEN We rebuilt the entitlement system from scratch. One build. One upload. Smart tier detection.Free operatives can browse the entire card database and every Hero Power in the Collection Panel. You can fight every deck. The AI runs the full roster.DLCs are now Hero Keys:Unlock starter decks on the main screenUnlock Hero Powers when building custom decksUnlock matching ChallengesThree new decks are incoming with As Above, So Below: Divine Synchronicities. Cosmic Abominations. Deep Sea Horrors. The signal is getting louder.📡 ONBOARDING PROTOCOL: TUTORIALS DEPLOYED You no longer have to learn by dying.Main Menu: Hit TUTORIAL. Full How to Play guide drops — Solo Battle mechanics, minigames, the works. In-Combat: Pause mid-match (Settings icon or Escape). Tutorial overlay spawns over the board. Drag it. Resize it. Read the rules while staring at the actual battlefield.The overlay is transparent. The board stays visible. Learn while you look.⚡ COMBAT HUD UPGRADE No more counting orbs like a caveman.Live MANA counter on the Game UI: MA...
💾 SYSTEM PATCH DETECTED: VERSION 2.0 IS LIVE 💾Listen up, operators. We’ve rewritten the core code of Cybersoul. The paywalls have been breached, the timer has been deleted, and the AI has evolved. This is the definitive way to play.Here is the breakdown of the new protocol:🔓 FREE CONTENT EXPLOSIONWe have removed the restrictions on card data.OLD SYSTEM: Base Game = 100 Cards. Fighting 3 Factions.NEW SYSTEM: Base Game = 500+ Cards. Fighting ALL 15 Factions.Free players can now collect every single card in the database and battle against every faction (from the Deep Spacers to the Circuit Mystics).So, what do the DLCs do now? DLCs are now "Hero Keys." Buying a DLC unlocks the ability to play as that specific Faction's Hero Power (e.g., Playing as the Neon Dynasty requires the DLC, but you can fight against them and use their cards for free).🧠 NEURAL NET UPGRADE (AI)The enemy is no longer running on basic scripts.Smarter AI: Opponents will now execute combos, bait your spells, and punish your mistakes with ruthless efficiency.Challenger Rewards Fixed: High-risk battles now grant the correct high-tier loot. The risk is finally worth the reward.⌛ THE TIMER IS DEADYou asked, we deleted it. The turn timer has been removed from single-player content. Take your time to calculate the perfect combo. Strategize at your own leisure.♟️ GLITCH ARCADE PATCHChess Logic: The Chess mini-game has been re-coded. The engine is sharper, harder, and ready to test your tactical mind.🐛 BUG FIXES & OPTIMIZATIONChallenger Rewards are fixed.This is just the beginning. The roster is full... for now. But we are detecting new signals from the Concrete Jungle. Something wild is growing in the cracks of the city. Stay tuned for the Gaia Overgrowth, Mad Motors, and Cortex Collective.Update your client. Break the game. See you in the grid. 💀
Posts come from Steam's official announcements feed.