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My Tiny Grocery Store - Desktop Idle Supermarket Game

My Tiny Grocery Store - Desktop Idle Supermarket Game

by Musa GUNGOR

★ 71%
Price $2.49
Avg Players 0
Reviews 21
Released Jan 19, 2026
2DAutomationBuildingCasual
Offline progress
View on Steam ↗

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Manage a small grocery store that runs in a corner window while you work on other tasks. Stock shelves with produce, arrange displays with decorations to attract customers, and watch earnings accumulate whether you're playing or away. A relaxing idle game for players who enjoy light management without demanding attention.

About this game

Players, last 37 days

Peak 1 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 3 hrs
I brought this game for 85p and thats all its worth tbh and I only brought it for loads of achievements.
There is just lots to unlock and sell in a little shop and not much else.
The prestige system is basically pointless.
2 found helpful Steam ↗
▼ Not recommended 5 hrs
Nope. Ridiculously simple & short-lived. Two -- count 'em -- TWO whole mechanics in this game, and the art has got to be straight out of Game Maker. Finished in about 5 hours, and that's with a 90 minute nap in the middle.

If this is what deserves a $5 price tag nowadays, I weep for the genre.
2 found helpful Steam ↗
▲ Recommended 1 hrs
My Tiny Grocery Store is a charming idle game. You stock products, customers buy automatically, and the progress continues even when you’re away. It’s easy to understand, relaxing to play, and perfect if you enjoy idle or management games. Simple concept, executed nicely. I really enjoyed my time with it.
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

My Tiny Grocery Store : Quick Update v1

251 days ago
Hi, I hope you're having a great day. First of all, thank you very much for your interest in my game. I've made some changes and bug fixes to make the game more enjoyable and successful. I'll list the details below. A few rare visual glitches in the game have been fixed. (Customer movements, some effects, etc.) Shelf revenues have been reorganized, so you'll earn more money now. Customers no longer just pick up one item and leave the store with certain chance factors, they now want to buy multiple items. (More shelves mean more shopping opportunities.) The number of customers coming to the store at the beginning has increased. That's all for this update for now. I hope you enjoy my game. Sincerely, Musa GUNGOR

Posts come from Steam's official announcements feed.

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