Sea Sweeper combines ocean cleanup with incremental progression: sail your ship to collect garbage, manage fuel consumption, and reinvest earnings into ship upgrades that expand your cleaning range and efficiency. Each run yields materials for permanent improvements, creating a satisfying loop of gradual expansion. It appeals to players seeking low-stress automation with environmental undertones.
About this game
Sea Sweeper is a relaxing incremental game where you clean the ocean with your ship. Collect garbage, manage fuel, earn money, and upgrade your ship to clean faster and sweep larger sea areas each run.
Players, last 38 days
Peak 2 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended0 hrs
The main premise of this incremental game is simple: collect garbage from the sea with your ship. Each run is limited by the fuel in your tank, which decreases as you move forward. All the garbage you collect can be sold for profit, which you then spend on an upgrade tree that follows the familiar conventions of the genre.
You start with a single upgrade in the center of the tree. Once you purchase it, the upgrades connected to it are revealed and become available. The tree continues to expand as you buy new upgrades and uncover the nodes connected to them. Since the upgrades are hidden until revealed, there is an element of surprise, as you never quite know what kind of perk you will unlock next. That said, the same upgrades appear repeatedly throughout the tree, although for different things.
Some upgrade nodes can only be purchased once, while others can be upgraded multiple times, with the price increasing each time. The maximum number of upgrades is shown when you move the cursor over a node. The game also makes the system easy to read by giving upgrades different outlines depending on whether you can afford them and whether they have already been fully upgraded.
The upgrades begin with basic improvements, such as reduced fuel consumption, a wider garbage suction hose, more profit from each piece of garbage collected, and a larger cargo hold. The most important upgrades, however, unlock new types of garbage that you can collect.
Progression is divided into stages, and you advance to the next one if you manage to collect all the garbage before the timer runs out. Later stages are larger, contain more garbage, and introduce new types to collect. You begin with plastic, while metal and glass become available later. Without the necessary upgrade, you simply cannot collect these new materials. As the amount of garbage increases, you also need to invest in larger cargo capacity for each individual type.
Unfortunately, the game is very limited in almost every respect. The upgrade tree contains only around 20 upgrades, there are just three types of garbage, and only ten stages to complete. You can finish everything in less than an hour, which makes it a decent little distraction if you have nothing else to play, but there is simply not enough content here to make it particularly memorable.
Super short. Under an hour to fully complete. Didn't even have a chance to fully max the upgrades but there's no achievement for it so I guess it wasn't too bad.
For a 3 dollar game I can't complain too much but it is on the super short end for an incremental game.
Thank you to everyone who played the previous demo and shared their feedback. Your feedback has helped me improve the game and make the experience better.If you played the previous demo, I'd love to hear what you think about the changes!Give the updated demo a try, leave a review, and add Sea Sweeper to your wishlist if you enjoyed it. Your support really helps!
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