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Just One More Link

Just One More Link

by Unknown

Price N/A
Avg Players 0
Released May 28, 2026
CasualClickerIdlerIndie
View on Steam ↗

Latest updates

Next Fest Update: 27 New Languages & Major Gameplay Overhaul!

77 days ago
Dev here! Just in time for Steam Next Fest, I just pushed a massive update for the Just One More Link demo.I have been reading all your feedback, and this patch directly fixes the issues you reported while opening the game up to players around the world.​🌍 Now Available in 27 Languages You can finally play the demo in your native language. I added full localization support for 27 languages including:​JapaneseSimplified ChineseSpanish (Spain & Latin America)RussianPortuguese (Brazil)German, French, Korean, and many more!🎮 Uninterrupted Flow State & Crystal Chaining This is the biggest gameplay change. You will never again run into a situation where there is no Crystals left on the screen.The game will no longer drop below the base crystal amount while you are playing.Laser and Weaver Bots have been completely fixed and will not get in your way anymore. They now purely exist to help you generate more Zek so you can build massive, uninterrupted chains.I also re-balanced both the early and late game to fix pacing issues, making the overall progression feel much smoother.⚙️ You Asked, I Delivered: New Settings Menu The most requested feature is finally live. You now have full control over your experience:You can toggle off the hand visual if you prefer a cleaner look.​I added full color blindness options to make sure everyone can see the chains clearly.​There is now a full settings menu with all the standard audio and graphics options you would expect.​Thank you so much to everyone who has been playing the demo and wishlisting the game. Have fun chaining, and good luck to everyone discovering the game during Next Fest!— Blagine

Official Gameplay Trailer: Not Just Another Autoclicker

86 days ago
The official gameplay trailer for Just One More Link is live."I was tired of games where choices didn't matter."We've all played them. Those "idle" games where you stop reading the upgrade descriptions because the numbers go up no matter what you do. It feels empty.Just One More Link is different.I built this because I wanted the upgrade phase to have weight. I wanted a game where your strategy actually determines if you profit or crash.This isn't a dumb autoclicker. It requires skill. It requires planning. And yes, it might actually be difficult but in exchange you would have a great time. We sacrificed "relaxing" to give you something deep.If you're ready for an incremental game that respects your intelligence, the Demo is live.Good luck, Operator.

Posts come from Steam's official announcements feed.

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