Shakes & Fidget is an idle RPG where you manage character progression by clicking actions and waiting for results to accumulate. The game layers light humor and fantasy theming over a straightforward number-climbing loop, with premium currency options that significantly accelerate progress. It works best as background activity for work downtime rather than active gameplay.
About this game
Shakes & Fidget is a hilarious fantasy role-playing satire and at the same time, an award-winning RPG! Sounds crazy? With over 50 million enthusiastic players, it ranks among the most celebrated online role-playing games worldwide!
Players, last 39 days
Peak 506 · Low 393
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended0 hrs
Dont be fooled by positive reviews, they offer free premium currency (mushrooms) for it. I will not sell myself, and will write a true review. Also ignore my play time, as i played this on browser. But its the same thing.
1 - The game is indeed fun, but all fun is over when you realize what a cash grab it is. Its not fun to progress like 10 times slower than whales.
2 - It is P2W to the extreme, it wants your money and want lots of it.
3 - P2W players get to: => Do 3 times more missions than normal players, using mushrooms; that means they will level up 3 times faster than F2P; => Get to try dungeons unlimited times with no waiting; get to refresh shop unlimited times for those juicy unique equipments and potions; => They get to buy level ups, yes they spend money and poof, they level up; => Just to name a few, and i will not even get into fortress stuff.
4 - In the beggining of the game you will get constant random mushroom rewards from quests, but dont be fooled. This is to make you think you can keep up just a little with the whales. After you are lvl 50 ish (and addicted) they cut the mushroom drops, trying to force you to spend.
5 - At this point, you have ONLY 3 choices: => Spend cash constantly to keep progressing and get stronger; => Refuse to spend cash, start progressing in slow motion, get kicked from your guild for being unable to catch up, and settle in a mediocre F2P guild that will never achieve anything (nor will you); => And the final option is uninstall.
6 - You been warned, it is impossible to play this game for free, or even with small donations. 100 dolars wont get you anywhere in this game. It works on the thousands.
Ignore all of the positive reviews for this game, the only reason it has them is because the instant you start it they offer you currency for leaving a good review. This game is honestly awful, there is just absolutely no gameplay. All you do is try to make numbers bigger, then click to tell your character to do things while you wait. It's worse than a lot of freemium mobile games.
Idle game I play during downtime at work. I was always worried about my boss catching me playing it untill I caught him playing instead. We're in the same guild now
Heroes and heroines!Update 31.000 is ready to roll. Fight your way through 4 new dungeons in the Class World and defeat the Warriors, Mages, Scouts, and Necromancers!Portuguese makes a comeback, and the Black Market deals have been tweaked.General adjustmentsClass World:Our brand-new Class World is now open for business for all players level 250 and up. The first leg of this feature drags you into four dungeons to brawl against Warriors, Mages, Scouts, and Necromancers. Once you've beaten the Demon Portal, you'll be ready for the next chapter, releasing in a future update. For more details on the new Class World, swing by our blog: https://home.sfgame.net/blog/dev-blog/new-dungeon-world-class-world/The enemies in those dungeon count for your scrapbook!Black Market:A Constitution Potion is now guaranteed to be in stock.Potions in the Black Market are now always Potions for your main stat (Strength for Strength classes, etc.).Every time the timer resets, you'll find two Potions and two random resource packs waiting in the Black Market.ImprovementsPortuguese localization is back in the game. Future content will be actively translated.You'll now get a receipt for your Mushroom Dealer purchases delivered straight to your inbox.Webshop purchases are now only possible with an S&F account.In the Community Portal, you can now filter stats by base attribute.Fixed bugsFixed an issue that allowed dice results to be stored across day changesFixed an issue that made it impossible to enchant companion gear when using the quick access buttons on their respective profiles on mobile clientsFixed an issue that granted new guild members scrapbook entries for already completed raids later than intendedFixed an issue that caused crashes when joining a guild via invitationFixed an issue that caused a logout request being sent when exiting the item selection in a Legendary Dungeon loot popup instead of choosing itemsFixed an issue that caused incorrect tooltip text sizes when hovering over...
Heroes!We recently shared some insight into our current plans for Shakes & Fidget in the latest Producer’s Note. After this we looked at your feedback and open questions and decided that we want to update you on the current status for some of our more endgame focused features.We currently have three different features for this in either planning or in active development. Those are a brand new dungeon world, a new endgame dungeon feature and the Monster Hunt.Let's see what this means. We can't share all in-depth details about these features, but you should get an idea of what's coming. Plans or ideas may change, but we know some of you worry about endgame content.Class WorldWe are actively developing a new Dungeon World: a Class World. This new dungeon map lets you fight enemies that use all our existing player classes.Currently we plan to release this in several parts, starting with the first part including the following classes:MageWarriorScoutNecromancerEvery Dungeon has its own class. You will fight a whole dungeon just with Mages and so on. Once you have beaten all dungeons on the first map, you will be able to fight a portal which will unlock the next zone (once released). The next part of the class world would then release with different classes as enemies.As of now we do not plan to release this dungeon world with Experience as a reward but for example:GoldFruitsMetalArcane SplintersWe are looking into adding Experience for the later more high level dungeons of the class world which will release later, but we cant guarantee it yet.We currently plan for those dungeons to start at around level 250 and later parts of the class world will be up to level 750. Since we start with one class world area, the initial player level will be low. As we release more areas, endgame players will have content to clear but this content wont be available on release.This new dungeon world lets us better balance some classes in the future. Currently, dungeon enemies use our base c...
The new world EU30 is going to launch today at 4 PM CET. Fight your way to the top of the Hall of Fame and prove that you have what it takes to have hymns sung about your heroic deeds in the future. The countdown is on: https://sfgame.net/playJoin our Twitch stream from 4 PM CEST and get started on the new world EU30: . There will be many giveaways!We wish you lots of fun,Your Shakes & Fidget team
Posts come from Steam's official announcements feed.