Zoo Protocol tasks you and a teammate with managing a covert facility housing dangerous anomalous creatures while converting waste into energy and hitting production quotas. The cooperative horror loop hinges on balancing creature containment, resource processing, and system integrity against mounting chaos and time pressure. This suits players seeking tense, asymmetrical co-op experiences where communication and division of labor determine survival.
About this game
ZOO PROTOCOL ☠️ is a co-op horror game with management elements, where you maintain a top-secret facility, monitor anomalous creatures, process waste into energy cells, meet quotas, and keep the system from collapsing.
Players, last 37 days
Peak 4 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▲ Recommended3 hrs
Игра пушка! С друзьями со второго захода разобрались как кормить покемонов. Короче рекомендую играть в компании с кентами.
Отдельно хочу отметить ахуевший саунд из бумбокса. Настоятельно рекомендую взять его с собой со стартовой локации))
Update 0.7.3.0-EA 🔦 Visual improvements:Reworked the highlighting system for interactive objects.Important objects are highlighted across the whole map during critical situations.Added on-screen control hints: you can always see which buttons you can press right now.Specimens now show status icons, so you can tell their condition without walking up to them.Added fire extinguishing indicators.New sprint stamina bar.The Complex now has an accessories locker: every operator can pick a hat from their personal collection right in the middle of a shift.💉 Mechanics:A knocked-down operator can now crawl to a syringe and get back on their feet by themselves.Knockdown time has been increased, the countdown to defeat when the whole team is down on the Boss level is now longer, and there are more syringes across the levels.In CREW mode, when the last crew member dies, there is now a short window to save the run by completing the quota.Slightly increased sprint speed and stamina. ⚙️ Balance and fixesImproved and refined the behavior of escaped specimens.Improved performance.Fixed a number of minor bugs. We keep working on the Complex, its systems, and new ways to survive another shift. Have a good shift, operator!
Update 0.7.2.5-EAAttention, Facility personnel: a new update has been deployed. All operators are required to review the changes before beginning their shift. Thank you to everyone meeting their production quotas and continuing to share feedback with us! Development is proceeding at full speed. We're closely monitoring your feedback and gradually reworking the systems that can be made better, clearer, and more engaging. This update introduces a new game mode, a reworked containment weapon, and revised behavior for one of the escaped specimens. 👥 New Mode: Crew Crew is an alternative game mode that gives you more room to explore the Facility and progress through the story. A reserve of colonists travels aboard your ship: if the current employee is disposed of, the system will assign a replacement from the reserve. Keep playing for as long as colonists remain on board. Once the reserve is depleted, the run is over. 🔥 New Containment Weapon The old flamethrower has been replaced with a new model — it now feels significantly heavier and more powerful, better suited to its role as a tool for containing dangerous specimens. A secondary firing mode is planned for the future, allowing you to suppress and stop monsters without destroying them. More on that in upcoming updates. 🐐 Escaped Specimen: Kozol Kozol's escape behavior has been reworked — the monster is now smarter, more aggressive, and more dangerous. New charge animations have been added, melee attacks improved, and its reaction to catching fire refined. Kozol responds more sharply to player actions and will force you to reposition more often. Watch for its attacks and dodge accordingly. 🎨 Visual and Audio Improvements The highlight effect for interactive objects on hover has been improved — it's now more noticeable and visually cleaner. A new track has been added to the boombox. Various minor cosmetic improvements. ⚙️ Balance and Fixes Additional adjustments to game balance. Fixed a number of minor bugs. We're cont...
Employees! FORTUNE reminds you: there is no such thing as flawless machinery. There are, however, employees with a screwdriver.The cleaning robot can now occasionally break down and smoke. Tighten the loose bolt with a screwdriver — and it will resume its shift. No charge is lost.Escaped specimens now navigate the complex better. We recommend running faster.Various minor bug fixes.
Posts come from Steam's official announcements feed.