Command a flying fortress through procedurally-generated battles in this roguelike tower defense hybrid. Between runs, upgrade your ship and unlock powerful synergistic boosts to strengthen future defenses. Fans of strategic deck-building and replayable campaigns will find the constantly-shifting challenge and mystery narrative compelling.
About this game
HEXSTORM: Tears of Arcadia is a tactical tower defense with roguelike structure. Build your flying fortress, upgrade your ship, and combine powerful boosts. Every battle is unique. Uncover the mystery of the fallen captain.
What players are saying
▼ Not recommended2 hrs
Too much RNG. Towers are terrible shots and you can't control their targeting priorities. Example... a freeze turret will fire at the closest enemy even when it's almost dead meaning it's AOE blast will miss and be wasted. This game is fun at first... but as I continue playing it... all I can think is... intentionally painful. If you get good Resource distribution at the start you will have a good run. But if you don't then you get a bad run. The concept is interesting but I have already lost interest in continuing to play. I am tired of being killed because I am waiting on resources. Sure, you can improve your odds by doing challenges and buying upgrades with them... but when I look at what the future holds for upgrades... I realize it's going to be the exact same repeat run over and over. And then, I made it to the mission with shortened visibility and range. I quit... I play games for fun, not for various "handicaps" to overcome.
{STEAM_CLAN_IMAGE}/45994743/e6525b8971f87bc8b4cb10b6f7545f9fc185e6b6.jpg Update 1.03.00 is here! Added T2 upgrades for Jaeger turrets: Flamethrower and Machine Gun. Added T2 upgrades for Drone Hives: Drone Hive and Rescuer. Reworked the main menu interface. Reduced the cost of most Boosts. The Repair Drones skill has been replaced with the new Drone Structure skill. The Absorption skill is now activated when selling a structure. {STEAM_CLAN_IMAGE}/45994743/6f142afce411036c6047d13c11e19b058df68d51.jpg {STEAM_CLAN_IMAGE}/45994743/fcda93873598a90436dad852abc520d068d93651.jpg
{STEAM_CLAN_IMAGE}/45994743/73f169b4691080e3377e458c5ce642755d36bc00.png Added an option to select the mission difficulty level. Fixed an issue with save migration from Steam Deck to Windows. Added shortcuts for closing the Build and Upgrade menus: Esc on the keyboard or the X button on a controller.
{STEAM_CLAN_IMAGE}/45994743/d5f8600a548f9548a76ae398bff638630e143299.png Manual aiming system Expanded tutorial mode Ongoing game balance improvements Minor UI bugs fixed
Posts come from Steam's official announcements feed.