Burnout is a low-friction clicker where unrestrained clicking generates inventory items that convert to real money. The game rewards escalating chaos and aggression as its core mechanic, making it ideal for players who want passive income generation paired with active, cathartic gameplay. It's designed as a social experience where friends can compete for rewards while the game runs in the background.
About this game
Burnout is the perfect game for anyone who has run out of patience. Click, snap, let it out: here stress isn’t cured, it’s recycled. The more unhinged you get, the more the game rewards you.
Players, last 41 days
Peak 5 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended10 hrs
A low effort clicker game (clicks to get items not timed) in a long line of them all about Steam inventory items to make money with no over-sight for poor gaymers.
I'm really enjoying this game in early access. It has a good foundation and a fun concept that makes it a great addition to my library. The potential is easy to see, and the passion behind the project comes through clearly. The overall aesthetic is charming, offering a relaxing experience that works well even in the background. While it's still in active development, it's already shaping up to be something special. I'm looking forward to seeing how the mechanics evolve and get refined over time, and I'll be returning once the full release is out to experience everything the final version has to offer.
To start with, I genuinely think this game is a lot of fun. Being able to earn a bit of money simply by writing, working, and playing makes the whole experience even more enjoyable.
I've already seen some people complaining about the game, but I honestly see it differently. I think it's a great way to have fun with friends, compete to see who can win the best rewards, and even make a little money at the same time.
I've already listed one of my duplicate collectibles for sale, and I hope I'll be able to sell many more. I'd also love to see the developer add even more collectible items in the future, as I think they would make the game even more interesting.
Since the game is in Early Access, I've come across several bugs. I've reported all of them because I want to help improve the game. Some of them can be a little annoying, especially when they affect the collectibles, but the most important feature, the click counter, works perfectly.
For me, that's already enough to keep the game open on my screen all day. It's oddly relaxing to see that little hammer appear every time I type... or every time I end up hitting my computer because it decided to freeze. Computers have an impressive ability to pick the worst possible moment to stop cooperating.
I hope you found this review helpful. If you did, don't forget to leave a thumbs up!
Parto dal presupposto che, per me, il gioco sia davvero divertente. Il fatto di poter guadagnare qualche soldo semplicemente scrivendo, lavorando e giocando mi rende ancora più felice di quello che offre.
Ho già visto qualcuno lamentarsi del gioco, ma la penso diversamente: secondo me è un ottimo modo per divertirsi con gli amici, fare una gara, vedere chi riesce a vincere i premi migliori e, nel frattempo, guadagnare anche qualcosa.
Io, ad esempio, ho già messo in vendita un oggetto doppione e spero di riuscire a venderne molti altri. Mi piacerebbe anche vedere lo sviluppatore aggiungere sempre nuovi oggetti collezionabili, perché credo che darebbero ancora più valore al gioco.
Essendo in accesso anticipato, ho notato diversi bug. Li ho segnalati tutti perché è giusto contribuire a migliorare il progetto. Alcuni possono risultare un po' fastidiosi, soprattutto quando riguardano i collezionabili, ma la funzione principale, cioè il conteggio dei click, funziona perfettamente.
Per me questo è già più che sufficiente per tenerlo aperto sullo schermo tutto il giorno. Mi rilassa vedere comparire quel martello ogni volta che scrivo... o quando picchio il computer perché decide di bloccarsi. Anche lui ogni tanto sente il bisogno di ricordare che è una macchina con una personalità discutibile.
Spero che questa recensione vi sia stata utile. Se è così, lasciate un pollice in su!
Hi everyone!With this update, I’ve enabled automatic reporting of game files whenever a problem is detected, so I can address issues more quickly.I’ve also added a new page in the settings that lets you manually send a report if you notice anything strange, or if you simply want to share a feedback: suggestions, opinions, or comments!Have a great weekend!
I’ve found the cure! I’ve found the cure for Burnout!False, not really. You’ll be just as angry as before, maybe even more. But at least a small part of that anger can now turn into fun.Sound effects have arrived! You can obtain them by opening packs, trade them on the Community Market, and use them both on your own PC and in multiplayer.This update introduces two important new features:• You can prank your friends while playing in a multiplayer Lobby.• You can prank yourself because you forgot you assigned a sound effect to a keyboard key.All details are available directly in-game!This implementation will also include 8 new specific achievements. Bug fixes and improvements• Fixed an issue at startup that could cause save file corruption.• Integrated a new antialiasing system for the user interface.• Improved the appearance of multiplayer items.• Fixed a bug that occurred when switching to another multiplayer Lobby while already being in one.• Fixed an issue where pages were not displayed correctly after hiding the interface using the dedicated button. Currently, I’m developing a new system to make workstations more customizable and to allow recycling duplicated items. See you next time!
Today’s patch: • Fixed a bug that, in certain situations, prevented players from being correctly generated inside the Lobby. • Joining a Lobby while already being in another one caused unexpected behavior; this issue has now been resolved. • Fixed a problem that prevented Burnout from launching correctly. The cause was corrupted save files. • Added two new settings to adjust the volume of UI sounds and the transparency of PC interfaces. Thank you for all the reports I’ve received over the past few days, they are (and you are) essential!
Posts come from Steam's official announcements feed.