AI Society lets you create a virtual town populated by AI characters with distinct personalities and behaviors, then observe them interact, socialize, and conflict with minimal intervention. You issue decrees to guide their actions while they largely govern themselves, running entirely on your local machine. The concept appeals to those curious about emergent AI behavior, though current players note the experience feels thin on mechanics and depth for sustained engagement.
About this game
Build a society powered by AI characters. Give your townsfolk unique personalities, hobbies, and traits; then step back and watch them work, argue, form friendships, and fight on their own. Runs 100% locally on your machine.
What players are saying
▼ Not recommended0 hrs
The game has an interesting core idea, but in its current state it still feels too basic and underdeveloped. Even for an idle game, there is simply too little happening to keep the player engaged over time. It lacks depth, meaningful interactions, and overall progression.
In addition, several important features are missing or need improvement. The selection of AI models is very limited, and it would be great to have the option to load custom models (for example via Ollama). There are also no proper audio settings — the game is extremely loud and there is no way to adjust the volume in the menu. When creating villagers, avatars and genders are not randomized, which makes the world feel repetitive. On top of that, it’s quite difficult to follow characters, so a camera-follow feature would greatly improve the experience.
Overall, the game has potential, but right now it feels more like an early prototype than a fully developed idle game.
Nothing happens. Such a cool concept, but it needs to be fleshed out.
The chat logs get out of order, some characters stop talking. There are zero settings to even adjust volume. You can't edit characters if you make a mistake... it's just rough. You can establish decrees to tell them what to do, but otherwise you have zero input. Again, cool concept, but very lacking. Half the time it doesn't get accepted, and when it does get accepted, it doesn't work.
The potential is there, just not yet. Really hoping this gets turned around.
It’s a really cool, one-of-a-kind LLM-based game that you can run locally, which is already a huge plus. Watching the AI villagers think, react, and form their own little society is surprisingly engaging.
What makes it even better is that the developer is actively updating the game, adding new features weekly and expanding the overall complexity. You can tell it’s evolving fast.
Definitely worth trying if you’re into AI, simulations, or just something different.
Hey everyone! In this recent update, we've added the following: Marriage & Children system: now characters can marry each other, live together, & have children that continue their legacy.New customize panel: Change prompt themes & instruction settingsNow works with LM StudioFor any issues, please email team@b8ve.comand for suggestions/feedback, in the community discussions.Thank you!B8ve
Hey everyone! In this recent update, we've added the following: Added gemma 4b:12b , phi4-mini and qwen3:4b to model selection listFixed issue where action was showing different from what character was doing in certain edge casesFor any issues, please email team@b8ve.com and for suggestions/feedback, in the community discussions.Thank you!B8ve
Posts come from Steam's official announcements feed.