The Chairman puts you in charge of a football club that runs passively in a corner window while you work or study. Matches simulate automatically, letting you check in periodically to make roster decisions and adjust tactics on your own schedule. It's designed for players who want the strategic depth of management without demanding constant attention.
About this game
The Chairman is a football management sim built that lives in the bottom corner of your screen. Matches simulate automatically while you work, study, or do anything else. Check in when you have a moment. Make your decisions. Let the season run. You choose the time lap.
Players, last 72 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
FEATURES:- NEW: transfers are a negotiation between two clubs, and AI clubs now bid for your players. Turning down an offer a player wanted is felt in the dressing room.- NEW: development list and loans, so a young player can get a season of real games.- NEW: the scout gives an opinion with a range, not exact numbers. Rival academies are visible and their prospects can be signed.- NEW: CLUB > RECORDS: trophy cabinet, club records, manager history and a report for every season.- NEW: season awards: best per position, Golden Glove, Team of the Season, plus MVP and top scorer in cups and Europe.- NEW: every result card explains HOW IT WAS DECIDED.- NEW: promotion playoffs on their own matchdays, with penalty shootouts.- NEW: European rivals are pegged to the D1 level and come with full squads, manager and staff.- NEW: the 30-season Challenge uses seed codes, scores every season weighted by its division and ends with its own closing screen.- NEW: 4-card intro, a "?" help page for each sub-tab, and tooltips across HOME and the header.CHANGES:- Tactics now trade power between attack and defence instead of adding it.- Veterans tire faster and recover more slowly.- The psychology department also lifts each player's own morale.- In D10 the board asks for the top half: there is no drop to survive.- Challenge scores from the previous formula are archived in their own table.FIXES:- Every panel reviewed in English and Spanish: no cut or overlapping text.- Generated names no longer match real footballers.- Many fixes to saves, European brackets and season-end reports.
FEATURES:- NEW: 3-card intro and First Season Guide on HOME, with self-checking tasks and hover tooltips throughout the UI.- NEW: redesigned "?" help on all 13 panels.- NEW: stadium naming rights and retail units under the stands.- NEW: the club shop (run it yourself or hands-off).- NEW: borrowing against the squad's market value.- NEW: banded ticket pricing and season tickets.- NEW: building works, commissionable on any matchday.- NEW: FREE CASH, your real spending room, shown on FINANCE and HOME.- NEW: bankruptcy can now end a regular career, not just a Challenge run.FIXES:- MAJOR FIX: staff payroll was being charged twice every matchday. Every club's finances are noticeably healthier from this version on.- FIX: the finance estimate (EST) now accounts for all new income and expenses, and no longer spikes for clubs with lots of season tickets.- FIX: the FINANCE panel no longer clips content — it scrolls.CHANGES:- Challenge Mode is now "prem_30_v2" to reflect the corrected economy; older scores keep their own leaderboard.
FEATURES:- NEW: President Decision event at Winter Window (Matchday 17). Once per season, when the winter transfer window opens, the chairman calls the manager into his office. The player must choose one of five actions: 1. Team Talk — +10 morale for every squad member. 2. Bonus Payment — +20 morale for every squad member; costs 20% of the annual wage bill, deducted immediately from club balance. 3. Fan Event — +15 fan_satisfaction. 4. President's Favourite — halves stamina drain for one chosen player for the rest of the season (stamina_drain_halved flag). 5. Youth Prospect — a guaranteed prodigy (intelligence 80-92, age 16-18) is added to the academy. The overlay is fully modal (blocks all other input), persists across save/load, and includes chairman dialogue for storytelling. - NEW: Simulation-speed free dropdown replaces fixed 5-button row. The five preset buttons (1min / 3min / 5min / 10min / 20min) are replaced by a single "X min ▼" button that opens a dropdown with 11 options: \ minutes After 30, steps jump by 10 (30→40→50→60). Dropdown closes automatically on selection or on any outside click / panel change.- NEW: Full tutorial redesign — 15 steps, progress dots, PRO TIP boxes.- NEW: Help modals (? buttons) redesigned to match tutorial quality. All 14 panel help texts expanded with richer content (7-14 lines each) and a dedicated TIP: line. The _draw_help_modal() renderer now: · Separates TIP: lines from bullet content before layout. · Renders body lines as before (word-wrapped bullets). · Renders the TIP in a green PRO TIP box at the bottom of the card. · Adds a colored accent bar and separator under the title.
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