Legendum layers incremental progression across successive lifetimes, where each playthrough advances your soul's power and unlocks new story elements. You'll manage combat encounters, aging mechanics, and persistent upgrades that carry between reincarnations as you gradually piece together a multi-generational narrative. It's designed for players who enjoy long-term progression systems with narrative payoff and don't mind replaying sections to see how prior choices reshape the world.
About this game
An incremental RPG where a single lifetime isn't enough to save the world. Grow your soul across many lives, from youth to old age. Fight hordes and unravel a dark plot spanning generations. Every life reshapes the world, and one will finish what the rest began.
Players, last 71 days
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Daily peak concurrent players, sampled once a night from Steam.
Hey all!This update adds 7 new pieces of story artwork, along with some minor improvements and fixes. I'm also including the change notes for hotfixes since the demo's release.Here's a look at 3 of them!ChangesAdded 7 new story artworks.Added warning if you try to retire with quests that aren't turned in.Added cursor size setting.Updated UI scaling to be enabled by default.Updated encounter complete UI to show a breakdown of XP/SP earned during combat.Fixed bug where you couldn't earn a milestone if you earned it in a previous life.Fixed bug where lightning was striking twice instead of once.Fixed the soul upgrades UI not being properly centered at certain resolutions.Minor UI improvements.What's Next?I've been working on localization support for the game, so you can expect to see some translations soon! Development on the full game is also progressing, and there's plenty more to come.Thanks for playing and for all the feedback so far!Vadeum
Hi!I'm happy to announce the Legendum Demo is now LIVE!The demo features two fully fleshed out origins, Farmhand and Scholar, with around an hour and a half of gameplay to experience everything.Play Now:https://store.steampowered.com/app/4694760/Legendum_Demo/What's New?Here are the most notable changes since the Steam playtest:Farmhand origin: Slightly faster early progression and minor changes to improve clarity.Scholar origin: Expanded story events, new items, and other additions and refinements.Items: Added various new studyable items. Some can be purchased from shops, while others must be looted.Perks: Added a new shield passive, "Perfect Block".UI/UX: Improved tooltips for perks, abilities, and some items.A big thank you to all the playtesters so far. Your feedback helped shape this demo!Hope you enjoy!Vadeum
Hello everyone!The Legendum Public Playtest is now LIVE!From September 25th through October 2nd, you can playtest Legendum on Steam.Play Now:What's New?Since the last update, these are the most notable changes:Mob artwork: all mobs now have updated, animated appearances.Encounter visuals: continued improvements to the look and feel of encounters.Story events: new artwork and narrative refinements.Shop improvements: items are now categorized, and gated items that can be unlocked through deeds now appear as silhouettes.Your feedback matters a lot, as the Steam demo will be launching soon after the playtest ends.Join the DiscordWant to share feedback, follow development, or hear about opportunities to join future private playtests? Join the official Discord server: https://discord.gg/nDyXttbPNvHope you enjoy!Vadeum
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