If you like automation games, or maybe even if you hate them but do enjoy building things with your hands (or rather, controllers), I really think you will like my unique game. To be honest, I built it primarily for myself, so I might be biased. I started 5 years ago with an idea to move your hand around in space and record its motion. Then it slowly turned into an automation game and expanded far beyond the initial scope. As it always happens.But if I can give some recommendations, I would highly recommend to undock the Desktop screen mirroring in SteamVR, move it a bit above your head, put on your favorite podcast, and just enjoy while playing. This game has no timers and no enemies. You can pause anytime, zoom out to observe your factory from a distance. Or why not find the hidden plant and decorate your room with way to many plants.With that said, this game is in Early Access. More features and facilities are coming. Blueprint support, undo/redo systems, and Steam Frame standalone is coming soon. Just give me a little bit more time 😅.Join our Discord to suggest features, or share your factory (or record some clips and share directly here in the Steam Community): https://looponedone.com/discordThanks for playing!Just. One. More. Loop.
After 5 years of hard work, I'm so happy to finally share Loop One: Done with all of you VR lovers on Steam. On Monday, October 5, at 17:00 CET (see event time for your local time), L1D will launch in Early Access. Please try it out, write a review, and suggest features or share your factory in the community hub. Come celebrate the launch together with me on the liverstream livestream at 17:01 CET (if nothing catastrophic happens when I press the release button 😅) https://steamcommunity.com/broadcast/watch/76561198734092193Make sure you set a reminder here to the side!Thanks for supporting this project, and please spread the word! All love // Jonas
After some of your great feedback, there are now a new update with some fixes.Exaggerated rotationI’ve now added a slight superpower to your hands. So now when you pick up a facility and rotates it, you can now also use the roll axis (think changing volume on an old radio) of your controller to make the facility rotate a bit faster. With a little practice you should be able to rotate them 180° by rotating your entire wrist. Ok it’s very hard to explain but you will understand it as soon a you try it out.Haptics settingsI still need to tweak the haptics a bit for different controller types, but if it’s really bad, you can now at least disable the haptics completely in the settings menu.Bugfixes and other changesThe music volume is now respected. More music tracks is also coming in future updates. Will just need to find the right inspiration (yes I make the music too).The temporary voice over is now removed while I work on replacing it with a voice over artist. If you want to help with different languages, let me know!Fixed bug where items sometimes gets stuck in your hand.Thanks for playing! /Jonas
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