Feed Me More Brains puts you in command of a temple devoted to an eldritch appetite. You manually grab and hurl brains while gradually unlocking automation, mutations, and cultist helpers to scale up your offerings. It's designed for players who enjoy absurdist humor mixed with the satisfying progression loop of idle games, enhanced by first-person interaction mechanics that make the core activity tactilely engaging.
About this game
A silly first-person incremental game about feeding an ancient god with brains. Grab, throw and automate their delivery as you unlock mutations, summon loyal cultists, and transform your temple into the ultimate brain-feeding machine.
ChangelogAddedAdded visible player hands with animations.ChangedBrains are now highlighted when they can be interacted with.Improved interaction feedback, making it easier to tell when an object can be interacted with.Adjusted brain physics to reduce excessive bouncing.Reworked the UI to better support all supported languages.Slightly rebalanced some upgrades.Magnetic Growth can now be unlocked without requiring Growth Affect Player.Reworked brain pickup mechanics. Brains now follow the player's camera, making them easier to aim and throw.FixedVarious minor bugs.The next update will bring more narrative content, improved visual feedback as the God evolves, and introduce a brand-new progression system: Communions.
ChangelogAddedAdded French localization.ChangedIncreased the interaction distance to make it easier to interact with objects and pick up brains.Updated some skill descriptions to improve immersion.Reworked some skill descriptions to better explain their actual effects.Reworked the tutorial to make the player's objective clearer.Music now continues playing in the pause menu at a lower volume.FixedFixed several typos in the skill tree.Various minor bugs.More patches will come as I continue collecting and reviewing player feedback.