A narrative 2D single-player game about working in an underground tobacco shop, funding a collapsing film project, taking on tasks, exploring a dangerous city, and watching reality gradually break apart.
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What players are saying
▲ Recommended0 hrs
This is a quite nice 2d top-down game with psychedelic elements, expirience not like in F&H but most of the time you feeling awkward in this endless city with monstrous skyscraper in center. Good narrative to the fisrt episode of the series with intriguing and a bit terrifing ending. Also there are decent anount of side content and expirience you can get beside main quest. recommend to try
Director's Cut: Train is a true mood piece. You can really feel the influence of 90s classics and psychological horror where the oppressive atmosphere takes precedence over fast-paced action. The visual style is incredibly minimalist and cinematic - it’s an experience you immerse yourself in rather than just 'playing through.'
The first episode with its exposition is really well-crafted, and honestly, after that, it feels great to just explore the world and handle the side quests. It’s a very solid indie project with a strong, distinct authorial vision. I’m definitely looking forward to future updates and the next episodes. Highly recommended for those who appreciate aesthetics and unconventional stories.
The megalopolis no longer forgives mistakes. The streets are now alive and aggressive: NPCs panic at the sight of a gun, the police declare a harsh 5-star wanted level, and bandits in cars pressure you on the move. Engage in drive-by shootouts, rob small shops, and survive this meat-grinder. Discover tons of new mechanics yourself: an expanded map, procedural traffic, an item hotbar, consciousness-warping alcohol, and random pill buffs.Key Features & MechanicsWanted System (Up to 5 Stars): Every crime increases your alert level. The more stars, the more cops dispatched for your head. Police act aggressively and open fire to kill.Dynamic Witnesses & Police: NPCs can now trigger speech bubbles and immediately report you. Saw a crime? Eliminate the witness before the call reaches the cops!Interactive City & NPCs: Aim your weapon at a passerby — they will panic and try to flee.Crossroad Social Network on In-Game Phone: The city is watching you. If pedestrians record your chaos, expect a fresh post detailing your rampage.Store Robberies: Enter a shop, aim your weapon at the cashier, and hold E. Complete the robbery to get your CR, but expect police en route.New Districts & Enemies: Hub locations expanded with new districts. One features patrolling aggressive Civics that give chase on sight; if you're on foot, an armed bandit exits the vehicle.Chain Explosions for Vehicles: Cars can now explode. If smoke appears, get away immediately or nearby vehicles will detonate in a chain reaction!Procedural World: Traffic and NPC density on procedural city streets have been fully reworked, increased, and improved. A small narrative location about illusory love has been added to the procedural city.Hotbar & New ConsumablesAdded a convenient hotbar with a selection of 3 consumables:Alcohol: Distorts your screen and wobbles the world; beware — your weapon can slip out of your hands at any moment.Lyrica: Grants 3 random buffs.Pills: Completely restores health.Gasoline: Spill puddles and...
Director's Cut: Train is officially released and available for purchase on Steam!This release marks the arrival of our Lynch-style pixel-art project. It is a narrative-driven experience centered on atmosphere, cinematic pacing, and environmental storytelling.Release Overview:A surreal, character-focused journey with an emphasis on exploration and non-linear side narratives.The initial episode is now playable, with further updates and episodic content planned.We built this project to prioritize a specific, cohesive aesthetic. We invite you to explore the world we have constructed and share your experience through the Steam review system.Start playing now!Thank you for your support.— SATORI Entertainment
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