Tend an apothecary garden as the witch Astragalus, growing medicinal plants to treat customers' ailments in this gentle idle game. The gameplay loop centers on cultivation and healing, with a narrative that handles themes of mortality and illness through a cozy, whimsical lens. Best suited for players seeking a low-pressure, contemplative experience with charming art and characters.
About this game
Long ago, in a magical town filled with witches... There was one particular witch, Astragalus, who opened an apothecary. Grow some plants to help heal your customers and ease whatever ails them in this relaxing little idle game.
What players are saying
▲ Recommended1 hrs
I really like how it explores death and illness in such a cute way. 3/4
FYI I played this game when it first released on itch.io, having fully completed it even if the steam playtime does not look like it
fun cute game, and a great place to start checking out the much larger multimedia universe the developer has been making, if you like it, i highly recommend you check out her other stuff! and if you like her other stuff, i highly recommend checking this out!!
triple-language update this time! the reason is because... i wasn't able to submit builds for the past few days due to changing some security settings on my account, oops! the issue is now resolved, and i can continue updating whenever i want to now, haha.as a reminder, this game had already been translated into lots of languages when the free version was released on android, so i'm still in the process of reaching out to the original translators to fill in the new text for the steam version! i'm hoping to update again soon to add more.thanks for playing astra's garden!
hello, hello! first update that isn't just bugfixes...! you can play the game in korean now!i'm still reaching out to all the original translators from the free version of the game, so the rest of the previously available languages will trickle in next month.the reason i didn't try to manage all the translation stuff at the same time as the release was because when i did it that way for charm studies, i got really worn out by the end... i wanted to focus on the game's quality first, and add translations back in later on. the result so far is that some players have been confused when their language was missing from this version, so i'm very sorry about that...! i think i'll try to prioritize translations more in future releases, and just give myself more time in the leadup before release instead haha.anyway, thanks for reading! more updates soon, i promise~