Back to rankings
BreakEven - Idle

BreakEven - Idle

by NKnives · Published by NStudio

★ 67%
Price N/A
Avg Players 50
Reviews 48
Released 2026
2DAction RPGAdventureCasual
Offline progress

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

BreakEven layers idle automation over an action RPG framework where you auto-battle through a dark fantasy campaign while pursuing rare loot drops and class-specific builds. Choose between Knight, Mage, Archer, or Necromancer, then progressively upgrade your character into a self-sustaining damage machine with permanent progression and no seasonal resets. It's designed for players who want hands-off grinding punctuated by gear-hunting and build optimization.

About this game

Players, last 29 days

Peak 178 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 3 hrs
It's just very shallow with basically no depth, just feels like nothing matters.
5 found helpful Steam ↗
▲ Recommended 0 hrs
The pixel art is beautiful, the animations are great, the music slaps and the UI is gorgeous. Also, the default volume for the game sound when opening for the first time is set to 25% so it doesn't blow out your ears first time starting. I can tell a lot of care and attention went into the development of this gem.

There's also accessibility options like color blind mode in the settings as well, love to see it even if I'm not using them myself.

The loop is satisfying, the builds are fun and there's a built in theorycrafting page to test your builds before combat and such. If you're a fan of Idle RPG's do yourself a favor and pick this one up.
3 found helpful Steam ↗
▲ Recommended 7 hrs
Pretty good idle game I like the large variety of items. I like the QOL features for gamers that don't want to sit down and paly for 8h a day.

Cons
- No Mobile version to play on the go
- Needs more content
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

EARLY ACCESS V0.0.1 Relaunch

2 days ago
EARLY ACCESS V0.0.1 · The Rampart, the town, the wiki · gear carries its own power · the Vendetta hunts youThe relaunch. BreakEven starts its Early Access count at V0.0.1 with the biggest update it has had: a tower-defense game inside the game, a town instead of a tab bar, a handbook that is a wiki, uniques and ores rebuilt, upgrades baked into every item, a ten-tier Descent, Renown, the Gilded, the Vendetta, and a fight-based Power number that never makes you wait. New ContentThe Rampart · a tower defense at the town wall. Place six of ten defenders drawn from your classes, familiars and wardens, hold 15 lives over five waves, then go endless · depth is your score. A new map every calendar day in one of four shapes (winding road, fork, twin gates, crossing) and three difficulties. The first full hold each day pays 180 Marks, your best depth feeds Renown and two new honors: Warden of the Wall and Foes at the Wall. The town · the tab bar is gone. Fourteen themed buildings open everything, doors light up on hover, cards open over the town, and the Darkness switch shows the night falling with windows, lanterns and fires. Every hero of your roster walks the streets with their name over their head · click one to switch. The handbook is a wiki · 35 articles, one per page, a search that returns a hit list instead of a wall of text, and cross-references between articles. The Vendetta · slay 300 foes in a row in the field and one of five hunters calls you out at the Tyrants: its tier is the act you were in, you have 12 minutes, and the first win over each hunter claims a permanent power. The Gilded · a rare foe (about one in 1,800 kills) that pays 40× gold and always drops an Ultimate. Renown · your personal score from Tyrants, Ordeals, the Vaults and the Rampart, shown in the Hall of Honors with a breakdown. Six ores · Copper, Iron, Azurite, Tungsten, Meteorite and Starmetal on top. The Starmetal Seam replaces the Starmetal mine, Starforged rings and amulets, Ultra helms fr...

BreakEven - Idle Patch 0.1.8c

11 days ago
Hotfix 0.1.8c · The Void Seam is a promise, sort by Power means it, the filter turns inside out Three days of player post. The estate's Void Seam is guaranteed, survey charts work on the late plots again, the bag can show everything outside your filter, unique bows learned what bows do, and a broken Voidglass counter is healed. New Content Everything Else · a new chip in the inventory filter shows every item your filter does NOT match. Sell All then sells exactly those; locked items always stay. The chip is off again after a restart, and Reset clears it. Balance The Void Seam is guaranteed · once Darkness is open and no seam stands on your estate, your next survey or re-survey uncovers it. No more fishing for a 5% roll with doubling re-survey costs. Survey charts work on the late plots · the 12-hour survey cap now sits before the chart and Cartographer discounts. With the best charts a late plot takes about 3.4 hours; without them the cap stays at 12. Unique bows and crossbows carry their kind · the seven unique bows shoot 10% faster, Skysplitter and Ambusher's Edge gain the crossbow's +25% damage and +10% penetration at 15% slower draw. Their own stats are unchanged. Uniques you already own upgrade on first load. Quality of Life Sort by Power means it · the inventory sort and the ▲ badge read the same fight the tooltip shows. An item not yet measured wears no badge instead of a wrong one; the visible page is measured in the background. Auto-hunts stay out of your way · the next Tyrant hunt or Descent tier no longer pulls you back to the combat tab while you browse the bag. Fixes Voidglass no longer shows a number in the trillions · a fresh counter read an internal key and made the Void recipes free. It now starts at zero, and a save that already carries the wrong number heals on load. Notice Your save upgrades itself on first load · an older build cannot open it afterwards.

BreakEven - Idle Patch 0.1.8b

12 days ago
Hotfix 0.1.8b · The court rebuilds, uniques listen to your gear, the estate found the Void A day of player post. The Necromancer's court refills faster, unique drops respect Drop Rate and Slayer's Hall, Change Mastery is back, Tyrants can teach their schematics, and a Void Seam waits under the estate. New Content Void Seam · once Darkness is open, a survey may uncover one seam per estate. It yields Voidglass, and the Smithy turns it into Voidforged Gear (one piece at the T10 cap, any slot, never a set) or a Void Prism, a Crystal Ancient Chest. Tyrant schematics · every Tyrant kill rolls a 0.5% chance to learn the schematic of one of the boss's pieces; the Smithy then forges the real unique from Starmetal, Meteorite, 1,000,000 gold and 3 Void Skulls. The Old One · Othrek, the Lidless and the Unblinking ordeal wear a new face, an elder thing with wings and a green gaze. Change Mastery is back · on a mastered item, pick another set for 12 Diamonds, a Marks ladder and one Skull. Balance Rebuilding the court · while the Necromancer's Legion stands below half its cap, every harvest chance is tripled. Harvest where you fight: a Shade from an earlier act falls fast to later foes. Uniques listen to your gear · the unique chance is now (base + Slayer's Hall) × (1 + Drop Rate), on kills, Tyrants and Descent floors alike. The Panoply Vault forces your chosen set in the Void and in Darkness too. The Bronze pickaxe quest needs no Mark · Marks come later, with the estate and the hunts. Quality of Life Next Goals · a Hub button opens quests, hunts, challenges and familiars from any tab; a red "The Wall" row names the tool for the zone that would slay you; the card now sits above the Smithy. The Smithing header shows your Marks · the Stronghold toggle reads "Biases: On" or "Off", and the Court shows every Shade's life bar. The Blast/Vent switch shows its word · and Transmute, Refraction and Miasma finally appear in the Foundation row. Fixes Descent floor gear obeys the loot filter ·...

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site