You build and defend a dungeon against waves of invading heroes, layering traps, guards, and strategic card plays to extract their wealth. The game combines dungeon construction with auto-battling and deckbuilding mechanics, where each defeated hero makes the next stronger but richer. It's designed for players who enjoy tower defense strategy mixed with roguelike progression and the satisfying loop of incremental resource accumulation.
About this game
A Dungeon Builder, Autobattler and Deckbuilder in one. They call themselves “heroes”. You call them gold suppliers. Dig your domain, build deadly traps, place guards and play powerful cards as ever-stronger “heroes” invade your dungeon. Take their gold and build the World Domination Machine.
The Kill The Hero Playtest Is Now Live! The first public playtest for Kill The Hero has started. You can now jump in, build your dungeon, place traps and guards, play powerful cards, and let those brave “heroes” discover why invading your domain was a terrible idea. This playtest is an important step for us. We want to see how the game feels in real hands: what works, what is confusing, what breaks, and which parts already deliver that satisfying “yes, my dungeon plan actually worked” feeling. What to Expect Build and expand your dungeon. Place traps and guards to prepare for incoming heroes. Survive battle rounds against increasingly dangerous attackers. Use cards to turn fights in your favor. Collect gold and push your evil master plan forward. Some things may still be rough, unbalanced, or unfinished. That is exactly why this playtest exists. Your feedback will help shape the next steps. How You Can Help Play the game, try strange strategies, and tell us what happened. The easiest way to send feedback is through the in-game feedback form. Press Esc during the game and open the feedback option from the menu. This lets you send me your notes directly, together with useful game information and your current save file, so I can better understand what happened. Feedback about balance, clarity, bugs, pacing, UI, and general game feel is especially useful. Thank you for joining the playtest and helping make Kill The Hero better.
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