Manage a SCP Foundation facility by constructing containment chambers and upgrading defenses to prevent catastrophic breaches. This incremental game has you balancing resource management with facility expansion while working toward completing the Thaumiel Containment Engine, a progression system that will appeal to fans of both idle mechanics and the SCP universe's lore.
About this game
In this incremental game you are in charge of managing a SCP facility site. Construct and upgrade new containment chambers, prevent devastating breaches and complete the Thaumiel Containment Engine.
Players, last 69 days
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Daily peak concurrent players, sampled once a night from Steam.
Hi Facility Operators,I sadly have to announce that the release date of SCP Idle has to be postponed into 2027. This is due to some hurdles that have turned out to be a much bigger issue for me, as a solo developer, doing this beside my job. The good news is, that the demo will remain available, and I'm using the time for adding more content and polishing the game (and maybe even more languages!).I know some of you were looking forward to playing the full game this October, and I'm sorry for the additional wait. I plan to do a playtest in November or early December, where you can try out the full game.Also I want to use this moment to thank you all for the feedback on the demo, the support and wishlists so far. It means a lot to me!I'll keep you updated as we get closer to the release! - Ahroma
Hi Facility Operators!I'm proudly announcing that SCP Idle: SECURE. CONTAIN. PROGRESS. will release on October 29th!The full game features additional safe and euclid SCPs, additional systems such as facility visitors, and the O5 Containment Engine.The containment engine is built in 4 phases, each phase unlocks a new room and systems to further upgrade and manage the facility. While each phase costs more and more resources to build, you are also increasing the throughput of the facility.Demo updateI have also worked on updating the demo, there are some smaller changes and adjustment, but the major additions are:SCP-087: A new room with a continuous progression throughout the game. Surviving Class D bring back Findings which are not helpful for the current run, but many persist through the FAL prestige reset.SCP-294 Staff Room: Scientists are complaining about tiring shifts? No more! They now have a chance after each experiment to visit the staff room and get a refreshing (and helpful) beverage from SCP-294 on their way out.SCP-049: Brings another breachable SCP into the demo.Additional upgrades for a lot of rooms.While the demo still ends with building the initial O5 core room, there is now a lot more to see (and upgrade).Discord serverFor the upcoming release I prepared an official Discord server. Please join and share your feedback, ideas, found bugs, or just say hi after you read this update!https://discord.gg/y6B59VQkn7
Hi Facility Operators! Thank you all for the feedback and support, we just hit the 1k wishlists! 🎉 It was fun reading all the reviews here on Steam and Reddit, and I added a few quality of life improvements.Since I wanted to add localization for the full release anyway, I also included a German localization in the demo.My current plan is to complete the full game, and maybe release a smaller content update for the demo as well in-between.ChangelogGerman localization (work in progress)Zoom via Q/E keysIcon for room labels with affordable upgrades (new setting)SCP-999 room shows current aura effects and range200% UI scaling and support for hiDPI retina displays
Posts come from Steam's official announcements feed.