Ants Took the Kitchen tasks you with building a foraging empire from a single ant. Gather crumbs and progressively larger food items while purchasing upgrades to automate collection across different kitchen zones, watching your colony expand into an organized swarm. It's a straightforward incremental game suited to players who enjoy gradual progression and automation mechanics without complexity.
About this game
In Ants Took the Kitchen, you lead a small colony of ants determined to take over the kitchen. Collect crumbs, carry increasingly larger pieces of food, buy upgrades for each area, automate the collection process, and turn a simple corner of the floor into a hungry swarm.
Players, last 30 days
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Daily peak concurrent players, sampled once a night from Steam.
A new update for Ants Took the Kitchen Demo is now available!This one brings two brand-new ant types, four new languages, and a small but important fix to crumb spawning.💪 Meet the Titan!The Titan is built for the heavy stuff.Has 3x the strength of a Common AntMoves at half the speedPrioritizes larger crumbsIt may be slower, but when something heavy needs to move, the Titan is the ant for the job.⚡ Meet the Dash!The Dash is all about speed.Moves 2x faster than a Common AntHas half the strengthIt can't carry as much, but it can move lighter crumbs around the colony much faster.With Titan and Dash now available, you can start experimenting with different ant combinations.🌎 Four new languages are now availableThe demo can now be played in four additional languages:🇷🇺 Russian🇰🇷 Korean🇮🇹 Italian🇫🇷 French🍞 Crumb Spawn FixAdjusted crumb spawning in all areas to prevent crumbs from appearing behind the Upgrades panel.Thanks again to everyone who has been playing the demo and sharing feedback. The request for more variety and ways to build your colony came up quite a few times, so I'm really excited to finally introduce these new ants!Keep feeding the nest! 🐜
A new update for Ants Took the Kitchen Demo is now available!✍️ Tutorials are availableI know that a lot of people, just like me, don’t like tutorials in incremental games. But I’ve noticed in some YouTubers’ gameplay videos and received a few pieces of feedback that some players didn’t know how to proceed in certain parts, especially when a new mechanic is introduced.For this reason, I’ve added a brief explanation whenever new mechanics are introduced. For those who don’t like them, the tutorials can be disabled in the settings menu.🚩Expeditions ImprovementsI've also received some feedback about how expeditions are pointless depending on your prestige skills. And I agree with all of that feedback. For this reason, I've reduced the following expedition parameters:Expedition duration range: 120–240 seconds → 60–90 secondsCooldown between expeditions: 60–120 seconds → 30-60 secondsThanks to everyone who’s been playing the demo and sharing feedback! It’s been a huge help in deciding what to work on next.Keep feeding the nest! 🐜
A new update for Ants Took the Kitchen is now available!🌎 Japanese and German are now availableThe demo can now be played in two new languages:🇯🇵 Japanese🇩🇪 German🐜 Buy Max is here!The most requested feature since the demo launched has finally been added!You can now use the MAX(+N) button to purchase as many levels of an upgrade as you can afford at once. No more clicking the same upgrade over and over when you have a mountain of food to spend.🎮 Controller FixFixed an issue where the Upgrades panel wouldn't open when using the controller button.Thanks to everyone who has been playing the demo and sending feedback. It has been incredibly useful for figuring out what to improve next.Keep feeding the nest! 🐜
Posts come from Steam's official announcements feed.